Originally Posted by
MasPan
That's an entirely counterintuitive way of thinking. Less damage is better because people underestimate it? Most players worth their salt recognize a threat regardless of the source, so you're generally going to want to go with whatever's outright stronger if the only stat you're looking at is the damage on-hit. And Malefic Visions is designed to sit there for a bit to make killing creeps easier and efficient, since it bounces from one to the next. It does the same damage to a player standing still as it does to one running away. It also makes for a really efficient spell vamp ability, given that it is single target but will eventually rack up a lot of damage if given the chance.
Again, the damage over time is there to harass people and further mitigate healing effects, not to kill anyone.
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