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  1. Cash5 KMS[1.2.155] Lv.158 Mikhail Zakum Solo



  2. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    That didn't take long. I expected a week.

  3. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Anything to be said about this video is redundant.

  4. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Soul Assault sounds like shit. I'm glad I play with sound off, holy crap.

  5. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    this class is pineappleing loud

  6. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Soul Assault really reminds me of Gilgamesh's Noble Phantasm from Fate/Stay Zero.

  7. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Dat laser

  8. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo



  9. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Not under a minute.
    Doesn't count.

  10. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Fixed.

  11. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Soul Assault sounds as if you're breaking glass.

  12. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Right, I got zak and czak mixed up.

    My turn to fix something.

  13. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Might just be me, but this job seems rather underwhelming, if only because of the (comparatively) low hits per second, since that's all that seems to matter anymore with damage cap so accessible.

  14. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Should we tell him?

    Spoiler

  15. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Wow zip helms.

  16. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    I was comparing it to the other jobs that were newly revamped/released.
    Mercedes, phantom, and now dual blade overshadow this class overall, but I guess they could still be the best warrior.

  17. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Isnt this posted when a new job comes out? Like every time?

    Once again people can see how OP it is when you fund a class..and how boring it is since all they did was reuse every skill from diff jobs.

  18. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Yes let's compare it to classes that are fundamentally different.

  19. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    My favorite activity, really.

  20. Default Re: KMS[1.2.155] Lv.158 Mikhail Zakum Solo


    Arans should be the number one Warrior. Cygnus instructor or not should be weaker if not on par with their adventurer counter parts. The hierarchicy of power in this game should go:

    Legends
    Demon Slayers
    Adventurers/Cygnus Instructors
    Resistance
    Cygnus

    Whatever else NEXON decides to throw in should be strong or weak based on story elements. The Resistance should be semi-weak because they are limited to training and their skills aren't as polished or refined as others since they're kept under close watch. Adventurers should always be learning from their legend counter parts and striving to be the next heroes of the Maple World. Instructors I'll give a pass on because they're suppose to have mastery over their skills. I say demon slayer above them because he challenged the Black Mage head on. The Demon Slayer WAS a general of the Black Mage and the generals are suppose to be very powerful. Which is why I believe that Akarium, VL, and Orchid aren't really defeated(Idk about Hilla yet). VL just looks tired when you beat him, Orchid just disappears, and Akarium just goes into a portal. Indicating a bigger fight is on it's way.

  21.  

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