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  1. Default Min/Max Crit + %Boss Damage?


    Just 2 simple questions. I've tried searching, but either the stuff is outdated or I find conflicting information.

    What is Minimum and Maximum Crit multipliers? And do they vary by class? I've seen sources that certain classes have like 1.4x~1.5x but others have 1.1x~1.7x. I know there are various skills that contribute such as Sharp Eyes, Magic Critical, etc. so I'm kind of looking for a base number.

    How do you calculate boss damage into determining which is better? Such as 20% Boss vs 50% Ignore. I can run my own calculations for each boss, I just don;t know if I apply it like PDR, TD, or when I apply. I also want to kinda see the difference in "damage" from like 20% vs 25% boss and such.

  2. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Min/Max Crit + %Boss Damage?


    critical is 120~150% for all classes, some classes have passives that raise these numbers, but they're the same base for all.

    explain the second question please? i can't understand it

  3. Default Re: Min/Max Crit + %Boss Damage?


    Um...

    http://www.southperry.net/showthread...l=1#post939667
    That post shows kinda how to calculate %Crit [apparently wrong] vs %TD vs %Ignore... but how about factoring in %boss?

    Like if I had a choice between 50% Ignore or 20% Boss, at what point, if any would the Boss > Ignore?

    Is it simply... (1+NewBoss)/(1+OldBoss) ? So a 20% Boss would be a flat out 20% increase? Or does it like completely negate part of PDR? So 20% Boss on a 70% PDR boss would make it 50% PDR so then if I had say 20% ignore, I would be against a 40% PDR?

  4. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default Re: Min/Max Crit + %Boss Damage?


    If I deciphered that correctly maybe I can help you with an example :O

    Example of a 40% PDR mob.

    If you already have 20% PDR & 30% boss damage. Let's say you want to know if a 30% ignore or 30% boss is better:


    if you go with 30% ignore... you'll have 50% ignore and 30% boss.

    That let's you ignore 50% of their 40% PDR.. which brings them down to 20% PDR... meaning you do 80% damage on them.

    You then apply 30% boss damage to deal 80%*1.3= 104% damage.


    If you go with 30% boss you'll end up at 20% PDR and 60% boss.

    You'll ignore 20% of their 40% PDR (20%*40%=8%) ... meaning they'll drop down to 32%.... and that you'll only deal 68%

    But then you apply 60% boss damage so... 68%*1.6=108.8% damage

    So 30% boss is marginally better in that specific situation.

  5. Default Re: Min/Max Crit + %Boss Damage?


    Looks like what I need...


    So its (1 - (PDR - %Ignore))*(1+%Boss)

    (I think I typed that right.. If not, its cause I'm 90% asleep right now)

  6. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Min/Max Crit + %Boss Damage?


    base is 120~150%

    bam's have battle mastery in third job: min critical damage +20%

    120+20=140

    bam's have 140~150% critical damage.

    simple as that.

  7. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default Re: Min/Max Crit + %Boss Damage?



    (1 - (PDR*(1-%ignore)))*(1+boss%)

    Ex: 30% PDR mob.... and you have 20% ignore... no boss for this example.

    (1-(30%*(1-20%)))
    =(1-(30%*80%))
    =1-24%
    =76%

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