Page 1 of 2 12 LastLast
Results 1 to 20 of 32
  1. Default Farewell, "New" Leaf City..


    I barely knew ya.

    Post screenshots in memory of this town before destruction arrives!

    Spoiler

    Spoiler

  2. Orbital Bee Cannon Straight Male
    IGN: Haséo
    Server: Korgath
    Level: 110
    Job: Rogue
    Guild: Re Lapse
    Alliance: World of Warcraft
    Colorado

    Default Re: Farewell, "New" Leaf City..


    Farewell place I never cared for, because Haunted House too OP and the pots became useless once I discovered the power of Pink and Power elixirs :/

  3. Default Re: Farewell, "New" Leaf City..


    Your bravery brings tears to my eyes. ಥ_ಥ

  4. Orbital Bee Cannon Straight Male
    IGN: Haséo
    Server: Korgath
    Level: 110
    Job: Rogue
    Guild: Re Lapse
    Alliance: World of Warcraft
    Colorado

    Default Re: Farewell, "New" Leaf City..


    Sometimes, stuff has to be sacrificed for the greater good...

  5. Default Re: Farewell, "New" Leaf City..


    Best place ever. Best maps design ever.

    I definitely hope not all maps will be as plain as this one:



    Farewell, NLC. Farewell, Prose's masterpiece.

  6. Default Re: Farewell, "New" Leaf City..


    Honestly, this is a much more worthy end than having it unfinished and useless. The whole area has been largely empty of people since Big Bang anyway, other than the ones exploiting the stupid chimney mobs.
    If they take out the CWK maze I can't say I will miss it, the whole charm with it was the dreaded encounters with Bigfoot.

  7. Polar Bear Gay Male
    IGN: danielcatu
    Server: yellonde
    Level: 121
    Job: Wind Archer
    Guild: Vendetta
    Farm: 765pro
    chile

    Default Re: Farewell, "New" Leaf City..


    this now looking for zombies at cbd and himes reveal to whole zipangu

    by the way I miss the old big foot too

    wind walk and attack puppet wind walk attack

  8. Default Re: Farewell, "New" Leaf City..


    Only real memories of this would be training at Gryphons, all day erry day for 6%/hr all the way to late 8x on a CB. Was also an alternative to Hot Sands/DTs on I/L. Fairly sure these maps are getting taken out by massive drills from space.




  9. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Farewell, "New" Leaf City..


    there guys, it's done, DONE, NLC IS GONE.

  10. Default Re: Farewell, "New" Leaf City..


    You were waiting for that wern't you.

  11. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Farewell, "New" Leaf City..


    nope, it actually hit me when i crashed, in maple as expected, hit the "new posts" button, and this was in the updated ones.

  12. Spirit of the Arrow Bi Female
    IGN: MariettaRC
    Server: Windia
    Level: 200
    Job: Bowmistress
    Guild: KoopaForce
    Alliance: KoopaEmpire
    Nebraska

    Default Re: Farewell, "New" Leaf City..


    Oh geez, it never hit me before that the old place would be gone. I mean, yeah, I never used it past potions after Big Bang but wow, I spent half of 5x-6x on my last archer at Gryphons before Phantom/Crimsonwood Forest and then all of 6x-10x on my current archer at Windraiders and Typhons, which were quite the KS-fest during 2x.

    And then the running away from Bigfoot. I used to be scared to death of walking through Phantom Forest to get to Windraiders/Typhons because the peach always 1HKOed me. >:|

    NLC was great before Big Bang, I tell ya. Now it's more like... time to put it down, it's long lived through it's time.

  13. Default Re: Farewell, "New" Leaf City..


    While it's sad to see it go this could also be a good thing. This could open NLC to more training areas and return that feeling it had during it's initial release. I am sad that Phantom Forest will no longer be a maze, encouraging exploration of the area. But, I can't say I will miss it at all. It was needlessly long and complicated for those to get to the mountain. Especially for new players. I'm not against the JQ at all. Infact, I think it's needed and I hope it still is here. The JQ always gave a sense of "What ever is at the top of that mountain, SOMEONE or SOMETHING doesn't want me to get there." I think it should stay even for the new players. It actually required you to think.

  14. Default Re: Farewell, "New" Leaf City..


    I'd really like to just fight Naricain someday. It'll never happen, sure, but it'd be neat to meet this strange and powerful demon that's been messing with Versal from the shadows. A sub-plot left unfinished is always annoying.

    It's true though, ever since it stopped being hands down the best place to train, along with no longer needing it's potions, I pretty much never went there. Liked the place, but no reason to go. Funny that CWKPQ got fixed just moments before this happens. Luckily it's not going anywhere.

    Edit: I felt I should add to this for those who haven't met me, I was so big on the Versal idea that I'd set up most of my characters as if they were versalians, with reverse names, blue skin, and a liking for the consumable items from there. I don't really follow through with that anymore, but I'm so used to being blue that it'd feel weird to be any other way

  15. God of Terrorism Straight Male
    IGN: Bomber123
    Server: StranInSCA
    Level: 202
    Job: Terrorist
    Guild: Noctivagant
    Alliance: I dont remember
    Farm: ExpiredMobs
    usa

    Default Re: Farewell, "New" Leaf City..


    Why does everyone think phantom forest's maze is gone? A random circle left out on a map?

  16. Default Re: Farewell, "New" Leaf City..


    Pretty much. Also, Nexon did say they would revamp some Masteria maps.

  17. Default Re: Farewell, "New" Leaf City..


    I remember about the boomers once it first came out, the EXP was mad and it was fun to do. Gryphons were also good for EXP and GFA if I remember.

  18. God of Terrorism Straight Male
    IGN: Bomber123
    Server: StranInSCA
    Level: 202
    Job: Terrorist
    Guild: Noctivagant
    Alliance: I dont remember
    Farm: ExpiredMobs
    usa

    Default Re: Farewell, "New" Leaf City..


    Well i went there and they ruined it =_=
    And bigger ben says "the device is regenerating". Bigger ben coming back eventually? Or am i missing something?

  19. フレイムチョコボ Straight Male
    IGN: FlameChocobo II
    Server: Windia
    Level: 200
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default Re: Farewell, "New" Leaf City..


    Masteria...

    What I want...


    What I expected...


    What I got...


    At least it's 50 times better than Neo City.

  20. God of Terrorism Straight Male
    IGN: Bomber123
    Server: StranInSCA
    Level: 202
    Job: Terrorist
    Guild: Noctivagant
    Alliance: I dont remember
    Farm: ExpiredMobs
    usa

    Default Re: Farewell, "New" Leaf City..


    I can't even find Bigfoot and Headless Horseman.

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •