Originally Posted by
MasPan
Damage is nowhere near as important as utility when fighting a boss. Lilith was a monster in the first Borderlands because she was damned near unkillable with the right builds and could whittle bosses down as she pleased. Mordecai's Bloodwing, in comparison, was just more damage. Maya's skill looks like it will have next to no utility against bosses and will simply do damage. She'll be amazing in most normal fights but will suffer heavily against bosses unless Phaselock does an absurd amount of damage. Which it won't, because that defeats the point of crowd control.
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