1. ## Paladins after union, calculating problem.

So, I have a question regarding paladins after the union revamp.
Not to sound like some damage (Insert filty word here) but i'm just really curious.

When I have a range thats: 22127~23539
I hit on neutral mobs: 100k clean. 140k crits. (Using Blast)
This includes divine shield/holy charge/lightning charge/CO
Divine shield is not included since it doesn't change att wise. Just duration etc.

Before Union:
Lightning charge: 125%
Holy charge: 137%
Blast: 294%

After union:
Ligntning charge: 140% (stays 140% with CO since its a 3th job skill.)
Holy charge: 150% (Going to guess it becomes 157% with CO it being Lv 32)
Blast: 340% (Going to guess its 344% with CO it being Lv 32)

So my question is how exactly do I calculate how much i'll hit after these changes?
I honestly have no clue how to do so.

2. ## Re: Paladins after union, calculating problem.

blast is 260% damage 4 hits.
holy charge is 152% damage at Lv32.
damage for 2 chareges for example : holy + ligntning
152%+(140%-100%)/2=172%.
Paladins is a tank not a DPSer.

3. ## Re: Paladins after union, calculating problem.

While we're on the topic of charges, anyone know whether Lightning Charge's stun effect with Charged Blow will be activated when dual charging?

Well, since Charged Blow loses its stun...

4. ## Re: Paladins after union, calculating problem.

I don't care if people consider a paladin a tank.
I don't even use a shield. Either way, I really didn't get anything out of this really.
You just told me that two charges are together 172% dmg.
And its 260% dmg 4 hits now? I thought it chaged to 340% with 3 hits.

6. ## Re: Paladins after union, calculating problem.

Couldn't seem to find that either.
Thank you kind sir.

7. ## Re: Paladins after union, calculating problem.

Stun effect still exists. There is no fixed main charge when dual charging.
For example, when you attack monsters with ice and lighting, somethimes Charged Blow frozes monster, sometimes it stuns monster.
I don't like it because the stun effect is not 100% activated so I still get hit when main charged is lightening.

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