And cash trade room is significantly harder to dupe with.
I've been a solid defender of the "CTR > MTS" argument since like 2 years ago. Dupes don't happen with trade rooms, so if it uses at least some of the code it has to be just as secure. Even if it isn't at least it would be fixed at that would be the end of it. MTS is plagued with issues it since conception and obviously their lost revenue through maintenance isn't significant to them yet.
nexon servers must be worst than my computer lol...
nexon should take a look into this:
http://cgi3.ebay.com/ws/eBayISAPI.dl...izzard*auction
and buy all blades and replace all the currently servers lol.
>Duping cubes/wards/everything in CS.
I'll keep my mts tyvm.
Honestly, if we could dupe cubes, I would not care if anyone abused it.
Power for those with expendable incomes or too much time spent merching is not my idea of an endgame.
The sentiment behind your comment is totally right. Problem is that all that matters is money. A brand new player could buy and use quite a few end game items. At any level bracket in the game, that player that spends the most money wins. Time invested does not mean anything when compared to NX. Some food for thought if you so desire, but the bottom line of any microtransaction business model is DO NOT SELL POWER. Insert cubes. Case, point.
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