Third and final Archer explorer. Random dude from Henesys chosen by angels to join their ranks. Instead of huge, impressive wings, he gets wings at his ankles (lol).
-Beginner Skills-
Draw a Bead
+10% accuracy
+5% Critical Rate
+10% Critical Damage
--Can be linked to another character on the account at level 70
Fervor
+Increased damage when partied with a Cleric, Priest, or Bishop within 10 levels of your own level.
+Decreased damage if the Bishop decides to AFK.
---+10% or -10%
-1st Job Apprentice Angel-
Pin Cushion
+Master level 10
+Toggle: Increases damage subsequent attacks deal to a target. +1% damage per stack, maximum 10 stacks. When the enemy dies, recover 2 arrows per stack.
++Only applied to enemies hit by arrows.
++Wears off after 5 seconds unless refreshed
Punishment
+Master level 20
+Active: Shoot arrows to punish enemies, dealing damage at a distance. 120% damage per arrow. Shoots 2 arrows.
+Passive: All attacks deal increased damage to enemies further away. Maximum +15% damage.
Glide
+Master level 10
+Passive: Use the wings on your feet to move about. Movement Speed +40%, Jump +20%. Permanently increases distance from the ground. Passively allows shooting while jumping.
Fletcher
+Master level 10
+Passive: Increase weapon attack by 15. Increase maximum arrows per quiver by 1000.
-2nd Job Advancement Cherub-
Bow Mastery
-Master level 20
Indignation
+Master level 20
+Passive: Permanently increases Punishment damage to a max of 140% damage per arrow.
+Active: All attacks shot are flaming, and set the environment and enemies ablaze. Burns for 100% damage per second for 4 seconds at a 40% chance. Ground fire deals 250% damage per second and can hit up to 8 enemies. Toggle skill. Flame and burn damage cannot critical. All attacks cost additional MP.
Sharp Gaze
+Master level 10
+Passive: Critical Hit +40%, critical damage +10%
Impact
+Master level 20
+Passive: Increases knock-back duration of all attacks by 200%. Increases knock-back distance of all attacks by 200%.
Bow Booster
+Master level 20
+Duration 180 seconds. Boosts bow attack speed by 2 stages.
Flight
+Master level 15
+Use your wings to move through the air without losing altitude. 1 second duration per level. +50% movement speed while in the air.
Gust
+Master level 20
+Brandish your wings and perform a kick, creating strong winds and knocking all enemies backward. Max enemies hit: 8. Damage: 300%
Divine Conditioning
+Master level 10
+Increases STR and DEX through extensive training. STR and DEX +40.
-3rd Job Seraph-
Volley
+Master level 20
+Shoot 3 arrows with pin-point accuracy. Damage 180%.
+Passive: All arrow effects +20% damage when applied using this skill.
Volatile Attack
+Master level 20
+Toggle: All arrows are propelled forward with explosive energy, damaging enemies at their point of impact. Max enemies hit: 6. Damage: 300%. All attacks cost additional MP while this is active.
Spiritual Exaltation
+Master level 20
+Support: For every member in the party +2% to all stats, maximum 10%. Movement speed +10%, maximum movement speed +20%, avoidability +10%. Lasts 240 seconds.
Resilience
+Master level 20
+Passive: +30% HP and MP, +100% DEF, +100% MDEF.
Ray of Light
+Master level 15
+Consecrate an area. Allies standing in the exalted zone are healed over time, 4% HP per 2 seconds, 2% MP per second. +20 attack to allies standing in the area. Lasts 120 seconds. Cooldown: 40 seconds.
Soul Bind
+Master level 20
+Chance to bind enemy into servitude upon death. 15% at max level. Soul Servant duration: 40 seconds. Damage 480%.
Judgement
+Master level 30
+Channel an Archangel's spirit to increase battle prowess, strike fear, and inspire allies. Duration 120 seconds. Cooldown: 180 seconds.
+Increases attack speed by 1 stage, increases damage by 20%, reduces damage taken by 10%.
+Aura: allies gain 1% lifesteal, 10% defense penetration, and 10% critical rate.
+Aura: enemy attack interval +20% (+10% for bosses), movement speed -30%
Grand Ark
+Master level 10
+Transport self and party members to a town of your choice. Consumes 5 magic rocks. Cooldown: 1200 seconds.
-4th job Archangel-
Bow Expert
+Master level 30
+Increases bow mastery, weapon attack, and minimum critical damage.
Maple Warrior
+Master level 30
+Increases the stats of all party members.
Spell Bow
+Master level 20
+Toggle: Fire arrows charged with purifying energy, poisonous to evil things. Enemies hit by your attacks continue to take 120% damage every second for every Pin Cushion stack.
+Stacks with other arrow spells. All attacks cost additional MP while this is active.
Prayer
+Master level 10
+Increases the effectiveness of the skills Ray of Light and Divine Conditioning.
+Divine Conditioning: +100 STR and DEX
+Ray of Light: attack increased to 40, duration extended to 180 seconds, instances increased to 2 per map, cooldown reduced to 10 seconds.
Reckoning
+Master level 30
+Fires 5 arrows that never miss. 200% damage per arrow.
+In case of a miss, arrows deal half damage instead.
+Arrow effects +30% damage when applied with this skill.
Soul Arrows
+Master level 15
+Passive: Improves the skill Pin Cushion, applies two stacks per attack. Allows for arrow effects to apply Pin Cushion at a set chance (5% per level, 75% max), but only one stack.
Apocalypse
+Master level 30
+Call for a celestial airstrike
+Looks really cool but ultimately sorta useless
+Screen-wide attack. 4 hits, 500% damage per hit.
Intervention
+Master level 10
+Grants you a chance at dodging attacks. If you succeed, all attacks for the next second return 5% HP.
Battle Groove
+Master level 30
+Improves your Judgement to its maximum potential. Adds a neat fire walk animation when you run around.
+Final stats:
--self: attack speed +1 stage, damage +30%, damage reduction 20%
--friendly aura: 3% lifesteal, 20% defense penetration, 15% critical rate
--hostile aura: +30% attack interval (+15% boss), movement -60%
--Duration: 160 seconds Cooldown: 0 seconds
Bookmarks