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Thread: Critical Rate

  1. Default Critical Rate


    I am wondering about how Critical Rate works; especially in regards to the Phantom class.

    Which Increases in Crit Rate are Multiplicative? Which ones are additive?

    Explorers Ring, Sharp Eyes, Skills, Chain Lightning, etc.

    Thanks ^.^

    EDIT: In KMST 1.2.422 there is a new Adventurers Ring that stacks with the old ones. How much Crit from Equips is redundant?
    Last edited by sverreerik; 2012-02-17 at 11:19 AM. Reason: KMST 1.2.422

  2. Default


    Aren't they all additive? I've never noticed any skills with multiplicative crit bonuses, there is no point.

    Start with 5% + 40% Class skill = 45%
    + 5% Explorers ring = 50%
    + 10% Sharp Eyes = 60%

    Some skills have bonuses like the BaM's dark lightning with +50% crit rate. 60% + 50% = 110% but there is no point of going higher when 100% will always crit.

    I've heard that there is a cap of 95% crit through buffs, skills and equips alone though

  3. Default


    Isn't phantom's crit. mastery skill raise it by 50? And they start inherently with an extra 10 percent with their skill link skill.

    Does the explorers ring only raise it by 5% The description says 10. Same question applies to their skill link.

    Thank you so much for the quick response, people here seem very knowledgeable.

  4. Default


    Oh you are right, sorry, i was using my Battle Mage as an example (and i chose a different explorer ring :P)
    In that case, phantom would have:

    5% + 10% +10% from the ring + 50% + 10% from sharp eyes, that would be 85%.
    With a skill that has an innate crit chance, it would most definitely be 100% crit chance

  5. Default


    ;_; So OP.

    I wanted to move to Zenith but the ring is keeping me back in Windia. :P

  6. Mercury Straight Male
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    Default


    Quote Originally Posted by Razmos View Post
    Oh you are right, sorry, i was using my Battle Mage as an example (and i chose a different explorer ring :P)
    In that case, phantom would have:

    5% + 10% +10% from the ring + 50% + 10% from sharp eyes, that would be 85%.
    With a skill that has an innate crit chance, it would most definitely be 100% crit chance
    Sharp Eyes is 20%, unless you mean the Useful version.
    But since we're talking about Phantoms I'm going to assume we're talking about stolen skills.

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  7. Ninja pirate Straight Male
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    Default


    Quote Originally Posted by Razmos View Post
    Oh you are right, sorry, i was using my Battle Mage as an example (and i chose a different explorer ring :P)
    In that case, phantom would have:

    5% + 10% +10% from the ring + 50% + 10% from sharp eyes, that would be 85%.
    With a skill that has an innate crit chance, it would most definitely be 100% crit chance
    Right now, I have a 10% critical ring, and a 4% crit claw. Base is 5%, and the skill gives me 50% more... Right now I have 69% critical chance. But when I make a phantom, and get it to lv 70, I'll have 79%, and that means that if I get sharp eyes (buffed from a bowman), I'll have 99% CRITICAL. ON ANY SKILL.

    Can't wait :D

  8. Donator Straight Male
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    Default


    Quote Originally Posted by Alloy View Post
    Right now, I have a 10% critical ring, and a 4% crit claw. Base is 5%, and the skill gives me 50% more... Right now I have 69% critical chance. But when I make a phantom, and get it to lv 70, I'll have 79%, and that means that if I get sharp eyes (buffed from a bowman), I'll have 99% CRITICAL. ON ANY SKILL.

    Can't wait :D

    tell me about it, i simply can't wait for the justice patch, my DrK will have:
    5% base
    10% explorer ring
    10% phantom
    30% dragon wisdom
    10% zerk
    ---------
    65% base critical rate, add decent SE for a whooping 75% crit... ON A WARRIOR, not to mention, crit damage is 120~150% of your normal damage.

    +15% min crit dmg from wisdom
    +15% min crit dmg from zerk
    150~150% crit damage.

    and on top of that impale goes from 135% to 180% damage, and sacrifice hits twice.

    justice patch, i can't wait another moment.

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  9. Default


    Quote Originally Posted by McAwesomesauce View Post
    Sharp Eyes is 20%, unless you mean the Useful version.
    But since we're talking about Phantoms I'm going to assume we're talking about stolen skills.
    Oh right, my bad. I only have Decent Sharp eyes :P

    Damn, that means a phantom with that set up (which isn't even hard, as long as you have the ring) will have 95% Crit. and thats not even including any crit bonuses from weapons etc

  10. Ninja pirate Straight Male
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    Default


    Quote Originally Posted by Razmos View Post
    Oh right, my bad. I only have Decent Sharp eyes :P

    Damn, that means a phantom with that set up (which isn't even hard, as long as you have the ring) will have 95% Crit. and thats not even including any crit bonuses from weapons etc
    Woah, that means Phantoms have 100% critical easily? That's carte noir EVERY hit.

  11. Won't Be Coming Back Male

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    Default


    Quote Originally Posted by Alloy View Post
    Woah, that means Phantoms have 100% critical easily? That's carte noir EVERY hit.
    It only activates once per attack, not hit.

  12. Default


    Quote Originally Posted by Blades4hire View Post
    It only activates once per attack, not hit.
    Does that include Hurricane/Rapid Fire too?

  13. Won't Be Coming Back Male

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    Default


    Every hit of rapid fire is an attack.
    Every 2 hits of ultimate drive is an attack.
    etc.

  14. Default


    So Carte Noir would activate on every hit of Rapid Fire with 100% critical rate?

    *Drool*

  15. Default


    And if noir crits it goes again lololol.

    I have a ring in Windia.

  16. Default


    Isn't the crit cap 95%?

  17. Default


    Quote Originally Posted by Atruya View Post
    Isn't the crit cap 95%?
    No.
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  18. Flatpanel TV Straight Male
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    Default


    Quote Originally Posted by sverreerik View Post
    And if noir crits it goes again lololol.
    I'm pretty sure there's been proof against this. If I'm wrong, or it's been changed, then that would mean a Phantom's dps would increase exponentially after every hit of any Hurrican skill if someone managed to get 100% crit rate on it.

  19. Default


    Quote Originally Posted by Razmos View Post
    So Carte Noir would activate on every hit of Rapid Fire with 100% critical rate?

    *Drool*
    Would probably be why all those KMS videos of Phantoms nuking bosses use Rapid Fire.

    My NL is going to hit 95% Crit as well with Phantom's release, gonna be fun.

  20. Ninja pirate Straight Male
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    Default


    Quote Originally Posted by Sorien View Post
    I'm pretty sure there's been proof against this. If I'm wrong, or it's been changed, then that would mean a Phantom's dps would increase exponentially after every hit of any Hurrican skill if someone managed to get 100% crit rate on it.
    Duh, if noir "critted" it'd trigger another noir... that'd trigger another...

    Of course it can't, and if it did, it'd mean infinity damage per hit.


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