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  1. Default


    That Aran drain bonus concerns me, it doesn't look all useful.

  2. Won't Be Coming Back Male

    IGN: Matiusu
    Server: Broa
    Level: Up
    Job: Demon who Slaye
    Guild: Aura
    israel

    Default


    wait, so does this mean a 120 i/l or pally gives you 240 all stat?

  3. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default


    It's not usefull at all, well at least with a 1 min cooldown, maybe with a 30sec cooldown and 16-20% healing it would be awesome but right now it is useless. Aran should give a bit of everything 0.5% damage healed as HP per attack (so bowmasters can't have infinite hp recovery with hurrican) 2% damage reduction and 5 W/M att.

  4. Default


    The +2 stat effect is from having a SS rank (level 200).

    Lower leveled I/L or Paladin should have a decreased effect.

    Spoiler


    At rank SS (max level), I/L and Paladin will give an effect of +2 stats per level?...

    So a level 120 character would get +480 stats from having a level 200 I/L and Paladin card or +120 stats
    from having a level 120 Blaze Wiz card?

    Need to have a confirmation on the Blaze Wiz, I/L, and Paladin's effects because it seems broken in comparison
    to the other cards.

  5. Default


    "Level" in this context probably means level of the card (B being level 1, A being level 2, S being level 3, and SS being level 4), not character level.

    How does the damage boost work for Buccs? Is it a % boost?

  6. Default


    Since Leafre.net, Insoya, and Max have different values is it possible to extract the variables Paul?

  7. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    ...sounds op

  8. Default


    +8 all stats for a level 200 Pally or I/L?

    More understandable now but pales in comparison to the +15 all stats from a 70 cannoneer blessing.

    Also, they need to improve card effects such as having a 200 NL or Shad. >.>

  9. Won't Be Coming Back Male

    IGN: Matiusu
    Server: Broa
    Level: Up
    Job: Demon who Slaye
    Guild: Aura
    israel

    Default


    It's kinda funny how biased I am towards the i/l pally thing, if its per level instead of per rank then I'm both happy and sad , happy because I got a 19x i/l with a 17x pally on an acc I don't use. sad because I'd have to make those chars on my main acc because it's too good to pass up on. so I hope their boost is really just +8all stat at level 200 and not +400.

  10. Default


    would be nice to see xD
    BB~

  11. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    OP. Mechs. Working as intended!


  12. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Compared to +8 stats to all, 20% longer buff duration sounds pretty nice. And what if it applies to ALL buffs on the character? It's like a mini-version of the old Alchemist skill.

  13. Default


    According to the picture that is posted by Max/Orangemushroom, his Viper gives the following effect:

    Add 4 damage per every level of this character


    I also looked at the post on leafre.net and read the korean description for the ice/lit mage and it reads:

    Add 1.5 M.ATK every 1 level of this character


    Both the Viper and Ice/Lit mage states that it is the characters level

  14. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    for starters, an increase in buff time means less time rebuffing and more attacking, and a good example of a skill that would benefit would be final cut.

    i know there aren't many, but compared with the rest, it's one of the best abilities IMO

  15. Default


    If only buff mastery was a party skill... =/

  16. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    ...careful what you wish for, inb4decent.

  17. Default


    I just wanted to translate the effects of these cards:

    4 damage added for every 1 level
    Meso gotten from drops is increased by 3%
    Summons are increased by 8% (the time before it disappears)
    --Something about the decks effect of combatant group B--
    Hp +700, MP + 700, M. and Atk +3, boss damage 3%



    BTW looking at the effect of the ice/lit mage its gonna be 400 M. atk at level 200. That is if going by a straight translation

  18. Default


    So, this is their solution for giving everyone character link skills, I guess? Looks pretty cool.

  19. Lead Ball
    IGN: Killmeplsok
    Server: Cassiopeia
    Level: 181
    Job: Captain
    Guild: LoveOfCari
    Alliance: LoveOfCari
    malaysia

    Default


    And Mercedes/CS/Phantom/DS will have 2 character link skills.

  20.  

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