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Thread: [Justice] [Adventurer] Magicians

  1. Default [Justice] [Adventurer] Magicians


    Credit to JoeTang for these translations.

    Magician
    F/P Wizard
    F/P Mage
    F/P Archmage
    I/L Wizard
    I/L Mage
    I/L Archmage
    Cleric
    Priest
    Bishop

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    Pretty sure the skill in Korean is Master Magic with the first number being bonus magic attack and the second being increased buff duration.

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    Quote Originally Posted by Rayquaza2233 View Post
    Pretty sure the skill in Korean is Master Magic with the first number being bonus magic attack and the second being increased buff duration.
    Ray right, Master Magic which gives +30 m.att and 50% buff duration increase at max level.

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    Yeah, it was set as 2320010 instead of 2321010. Buff Mastery is an active skill. Whodathunk.

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    There seem to be a lot more variable errors on this one. Buff Mastery was a wrong skillID =[ Why is it criticaldamageMin and not criticalDamageMin

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    Yeah, I just went through and fixed all of the errors. We still love you Joe.

    Quote Originally Posted by JoeTang View Post
    Why is it criticaldamageMin and not criticalDamageMin
    Because Nexon doesn't like to be consistent with CamelCase.

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    Quote Originally Posted by Fiel View Post
    Yeah, I just went through and fixed all of the errors. We still love you Joe.
    I'm going through it on my end and fixing things up, but the only thing I'm missing is the variable name for Blast's critical minimum damage. It's always been unlisted in the readout, and I didn't know they changed it from #u, to I guess #criticaldamageMin?

    Wall of text vs clean table, clearly shows which one is easier to proofread.

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    Quote Originally Posted by JoeTang View Post
    I guess #criticaldamageMin?
    Oui.

  9. Default Re: [Justice] [Adventurer] Magicians


    Sorry, i moved it to the proper thread.

  10. Default Re: [Justice] [Adventurer] Magicians


    hmm.. this guide says holly symbol has 20 skill levels. but http://www.southperry.net/showthread.php?t=34222 says there are 30. and both of those are all different....
    which one is correct?

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    Default Re: [Justice] [Adventurer] Magicians


    Quote Originally Posted by holymushud View Post
    hmm.. this guide says holly symbol has 20 skill levels. but http://www.southperry.net/showthread.php?t=34222 says there are 30. and both of those are all different....
    which one is correct?
    What patch is coming next? K.
    Quote Originally Posted by ShadeCaro
    4th World Shenanigans Yo.

  12. Default Re: [Justice] [Adventurer] Magicians


    I didn't even know Magicians were being changed in Justice. Woohoo?
    Nothing is wrong or right, but thinking makes it so.

  13. Default Re: [Justice] [Adventurer] Magicians


    Quote Originally Posted by CrazyForDex View Post
    What patch is coming next? K.
    ... that doesn't really answer my question...

  14. Default Re: [Justice] [Adventurer] Magicians


    Quote Originally Posted by holymushud View Post
    hmm.. this guide says holly symbol has 20 skill levels. but http://www.southperry.net/showthread.php?t=34222 says there are 30. and both of those are all different....
    which one is correct?
    It gets reduced to 20 in the Union/Alliance patch.

  15. Default Re: [Justice] [Adventurer] Magicians


    Quote Originally Posted by holymushud View Post
    ... that doesn't really answer my question...
    Since you can't put 2 and 2 together, Holy Symbol maxes out at 20.
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