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Thread: [KMST] KMST 1.2.412 - More skill changes

  1. Virginia Class Battleship
    IGN: Bomber123
    Server: Broa
    Level: 200
    Job: PvPadin
    Guild: I miss you, pvp
    Alliance: PvPUnion
    usa

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    Quote Originally Posted by hamad138 View Post
    Ur kidding right? Every class is perfect now, ds should be too.

    Everyone are tanks and have good dmg.

    DS is now ultra weak.
    What the hell are you talking about?

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    Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential. Mercedes need to be nerfed as well. They outdamage regular archers by a considerable margin without even considering their 2nd source of weapon potential.

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    Quote Originally Posted by Bomber View Post
    What the hell are you talking about?
    >hamad
    Just leave it.
    OT: The 140 cane has 5% PvP damage?
    Lol to the what
    Quote Originally Posted by IllegallySane View Post
    Yes Maplestory took ideas from druidic space chickens in WoW and made a class of their own!
    Spectre, Night Stalker, Outworld Destroyer Devourer, Lina, Nyx Assassin, Storm Spirit, and Timbersaw.
    <3 Mouz #excitingdota

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    Quote Originally Posted by Locked View Post
    12/13/2011.

    The day everyone quit their Demon Slayers, Mercedes and stopped to make Buccs.
    Fixxed

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    Quote Originally Posted by Bribery View Post
    Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential. Mercedes need to be nerfed as well. They outdamage regular archers by a considerable margin without even considering their 2nd source of weapon potential.
    I don't agree that characters should be nerfed based on their sources of potential t,that'd make these jobs into true pay-to-play. Players would have to invest a lot of real money on their jobs just to be on par with others classes. For me its fine if these jobs are on par with regular jobs while using the same equips and stronger when using those extra potential sources.

    Quote Originally Posted by Dark Zero View Post
    Fixxed
    People still makes buccaneers? Phss, after Cannoneers and this revamp there is just no reason to do so other than 'not being mainstream'.

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    Quote Originally Posted by byakugan View Post
    People still makes buccaneers? Phss, after Cannoneers and this revamp there is just no reason to do so other than 'not being mainstream'.
    I know this may be hard to believe, but some people still play this game for fun.

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    Mercedes didn't get it that bad.
    I made a screenshot application. You can see it here. I've also made Gears, a basic utilities library for C++11.
    Hi, I'm an apathetic scientist.

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    Quote Originally Posted by Dark Zero View Post
    Nexon nerfed 2nd job pirates now too... Screw increased in delay.. pretty rare the change... maybe is time to change weapon formula to avoid that
    They decreased the delay last patch, and undid that change this patch. I have no idea how you think Screw Punch being 630ms base speed makes or breaks a class.
    Quote Originally Posted by Dark Zero View Post
    Fixxed
    Oh, I get it now. You're one of those people.

    Quote Originally Posted by Celan View Post
    ...and no one's mad that the pirate remake will come next year, while thief and Phantom still come this year?
    This gave me a good laugh.

    Quote Originally Posted by LegendGospel View Post
    Still worthless Buccs.
    What makes Buccs worthless?

    Quote Originally Posted by nRxUs View Post
    They added Dodge on Shield Mastery?! Oh my God... :)
    I really hope it's dodge and not avoid%.
    I was hoping for a passive endurance added to Shield Mastery but this will have to do, I am personally happy.
    It seems like any hope to get BoT back or get Shadow Split is gone though.
    It adds avoid rate. er is avoid rate.

    Quote Originally Posted by Locked View Post
    Mercedes didn't get it that bad.
    YA WELL YOU DON'T KNOW THAT.

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    Quote Originally Posted by JoeTang View Post
    What makes Buccs worthless?
    Probably still mad of losing their "precious" Transformation.

    Anyways, can Phantom steal Boosters or Speed Infusion?

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    Quote Originally Posted by Arrol View Post
    Probably still mad of losing their "precious" Transformation.

    Anyways, can Phantom steal Boosters or Speed Infusion?
    What's the point of stealing a Booster when basically everyone gets one, even Phantom himself? ._. And I think there are way better things to copy in 4th job than SI.
    OT: What's the best way to chain Twilight to Breeze Carte and Phantom Charge now?

    That's like, totes awk, bro.

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    Quote Originally Posted by xxAliens View Post
    What's the point of stealing a Booster when basically everyone gets one, even Phantom himself? ._. And I think there are way better things to copy in 4th job than SI.
    OT: What's the best way to chain Twilight to Breeze Carte and Phantom Charge now?
    There's only one way and it's Brise Carte -> Phantom Charge -> Twilight.

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    Quote Originally Posted by Viaje View Post
    Google Translate:
    "Changed - Description (physical and magical defense when wearing a shield added to rise. -> Shield Binds when added to physical and magical defense, and dodge falling to rise.)
    Changed - Level readout (physical and magical defense # x% additional rise -> # x% physical and magical defense further increase, Dodge # er% increase)"

    Geeze, that was difficult.
    Except er% is avoid % and not dodge %.
    I made a screenshot application. You can see it here. I've also made Gears, a basic utilities library for C++11.
    Hi, I'm an apathetic scientist.

  13. Orbital Bee Cannon Straight Male
    IGN: Mechtavius
    Server: Khaini
    Level: 200
    Job: Kaiser
    Guild: Contagious
    Alliance: PityDaFool
    Colorado

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    Quote Originally Posted by Locked View Post
    12/13/2011.

    The day everyone quit their Demon Slayers.
    Except me! I am the 1%!

    Quote Originally Posted by Bribery View Post
    Demon Slayers needed that nerf. They were way too perfect. They're still just as strong as other warriors considering that they have 2 sources of weapon potential.
    Aran and Hero say otherwise.
    | Z | E | T | T | A |¬
    —————————————
    My Anti-Drug.™

    [PSN: DarkZetta]
    [Nintendo ID: Hasaio]
    [Battle.net Tag: DarkZetta#1672]

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    Quote Originally Posted by Dark Link View Post
    Aran and Hero say otherwise.
    Aran and Hero has two sources of weapon potential?

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    Quote Originally Posted by Arrol View Post
    Aran and Hero has two sources of weapon potential?
    Sword/shield.

    Aran i got nothing.

  16. Ninja pirate Straight Male
    IGN: Oh crap!
    Server: I have
    Level: met
    Job: a proper
    Guild: rival!
    Alliance: COME TO MY PARK.
    spain

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    So... What were the changes for shadow web and Adrenaline (The new alchemist)?

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    Quote Originally Posted by Takebacker View Post
    Sword/shield.

    Aran i got nothing.
    TIL a shield is a weapon potential.
    I made a screenshot application. You can see it here. I've also made Gears, a basic utilities library for C++11.
    Hi, I'm an apathetic scientist.

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    Read it as two sources of potential, clearly.

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    Quote Originally Posted by Takebacker View Post
    Sword/shield.

    Aran i got nothing.
    Aran only wields a Pole Arm. Shields don't even have weapon potential.

  20. Won't Be Coming Back Male

    IGN: Biades4hire
    Server: Windia
    Level: 19x
    Job: Dual Blade

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    Can phantom's cards be potentialed?
    If so, do they get weapon or shield potential?


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