Page 2 of 5 FirstFirst 1234 ... LastLast
Results 21 to 40 of 86

Thread: Cannon Shooter SP build.

  1. Lead Ball Straight Male
    IGN: Arrg
    Server: Culverin
    Level: 192
    Job: Viper
    Guild: Century (leader)
    Alliance: Foreigner
    Texas

    Default


    Quote Originally Posted by JoeTang View Post
    16 Wave's instant cast technically does more DPS than Bazooka until Bazooka is 21 and instant maxed Wave is higher DPS than maxed Bazooka.
    Quote Originally Posted by Takebacker View Post
    Which is why i ask.
    Are you really going to use wave throughout 4th job? I never touched it once I got bazooka because it just breaks flow.
    Bite that lip, 'cause your tongue is a gun and your brain is a trigger.

  2. Default


    Quote Originally Posted by Arrg View Post
    Are you really going to use wave throughout 4th job? I never touched it once I got bazooka because it just breaks flow.
    I use it sometimes, but it's not impactful. It's pretty useless though, especially if you don't max it.

  3. Default


    So.. since Cannon Shooters have come out.
    No one has any critique on it?
    I made a screenshot application. You can see it here. I've also made Gears, a basic utilities library for C++11.
    Hi, I'm an apathetic scientist.

  4. Default


    Quote Originally Posted by Locked View Post
    So.. since Cannon Shooters have come out.
    No one has any critique on it?
    omg dis skill bild is soo bad i cnt even use it all da namess r wrong

  5. Default


    Haha, your build pretty much matches what I was going to do anyway.
    Nice.

    FIXED SO IT ACTUALLY LINKS TO MY STEAM PAGE.

  6. Default


    I'd move Pirate Training after Barrel Blast, since the % chance to KB is annoying.

    I don't know what's typical but my cannoneer's doing about 5k damage to mobs with 2-3k hp (fwiw 2k range at level 39 with the free lv.35 cannon), to the point level 1 scatter shot can 1hko things even with 1 MISS. But with Barrel Blast's first 3 weak hits, it usually doesn't deal enough to 1hko - so if it fails to push something, it fails to kill it.

  7. Default


    You'll want max barrel as early as you want to go to cds. I did it right after mastery.

  8. Default


    Quote Originally Posted by Stereo View Post
    [color=#a000e0]I'd move Pirate Training after Barrel Blast, since the % chance to KB is annoying.
    Yeah, I'd imagine early points in pirate training would only be a need if you're short on stat to wear something. While Barrel Blast is really useful to have maxed pretty much no matter what.

  9. Interdimensional Rift
    IGN: Reshirahm
    Server: El Nido
    Level: 200
    Job: Kaiser
    Guild: Princess

    Default


    Agreeing on delaying pirate training and prioritizing barrel blast. lack of 100% KB is annoying as pineapple. You should only really put points into pirate training to raise your dex in order to equip your gear.

  10. Default


    I did PT before barrel because i was at scarecrows. CDs suck and scatter shot is the f'ucking s'hit at scarecrows. Barrel sucks because the first 3 hits activate their iframes.

  11. Default


    Quote Originally Posted by Locked View Post
    So.. since Cannon Shooters have come out.
    No one has any critique on it?
    All AP into Str, right? Nexon arent really clear in their descriptions.

    Also the non GMS names makes things really confusing and is annoying. lol
    R.I.P. Chameleonic4 one of GMS's most legitimate players, wrongfully banned by Nexon on Monday, 15 March 2010, 9:10:02 PM
    Nexon does not care if it bans innocent players, as 10 closed Tickets can attest.

    You are dearly missed.

  12. Default


    Beginning of 3rd job is terrible.

    1 spike -> 1 reinforce, power boom, jump -> max power boom -> max jump -> max reinforce -> max spike -> whatever

    The times when spike is going to ohko just as much as power boom is basically zero, so having it as burst damage is extremely valuable both for warding off KSers and training faster. Jump is next because the extra distance is crucial. You wouldn't want to use it and then not actually reach the platform. Reinforce for obvious reasons. Spike because it's strong. Whatever after that because...well i don't really know what's better between counter/rush/dice. I'm doing dice, just because it's nice.

  13. Default


    I did early 2nd job far differently and it worked out pretty well I think:

    30. 1 Slug Shot
    31. 1 Critical Fire, 2 Mastery
    32. 3 Mastery
    33. 3 Booster
    34. 3 Booster
    35. 3 Rush Boom
    36. 3 Rush Boom
    37. 3 Rush Boom
    38. 3 Rush Boom
    39. 3 Rush Boom
    40. 3 Rush Boom
    41. 2 Rush Boom, 1 Monkey Magic
    42. 3 Monkey Magic (Perfectly lines up it's duration with 6booster, nice little setup for a skill macro)
    43. 3 Mastery
    44. 3 Mastery
    45. 3 Mastery
    46. 3 Mastery
    47. 3 Mastery
    48. 3 Pirate Training
    49. 3 Pirate Training
    50. 3 Pirate Training

    Totals:
    • 1 Slug Shot
    • 1 Critical Fire
    • Max Mastery
    • 6 Booster
    • Max Rush Boom
    • 4 Monkey Magic
    • 9 Pirate Training

    The stability that Slugshot gives is really, really useful and I don't know what I would have done without it at times. It's an excellent level 1 skill, whereas to really fully utilize Rush Boom, I had to dump points in it for quite a few levels. I'd say Slugshot and Critical Fire are the two best 1point-and-forget skills in the entire 2nd job book, they give a lot of usefulness out the door.

  14. Polar Bear Straight Male
    IGN: ZodiacBlast
    Server: Kradia
    Level: 139
    Job: Paladin
    Guild: AfterEffect
    Alliance: Dont remember
    canada

    Default


    Quote Originally Posted by Takebacker View Post
    I did PT before barrel because i was at scarecrows. CDs suck and scatter shot is the f'ucking s'hit at scarecrows. Barrel sucks because the first 3 hits activate their iframes.
    You never ran into people that wouldnt change channel, or just shared?

  15. Default


    Honestly I only used barrel at jesters to mob bottom besides that lvl 10 scatter shot did the job even without funding it wasn't hard. I maxed all my utility before my attacks it was kinda funny. Also in 3rd job the only things I haven't maxed are dice counter and wave at lvl 108. Working on dice now because its random buff is not as useful as for sure buffs, but that's just my opinion. I have had no problems and have been faithfully destroying every monster I come across

  16. Default


    Quote Originally Posted by RandomZodiac View Post
    You never ran into people that wouldnt change channel, or just shared?
    I ran into more people at CDs than i did at scarecrows. It's harder to share a map when there's 2 people on a one platform flat map rather than the kind of map scarecrows is.

    Quote Originally Posted by SakumaErada View Post
    Honestly I only used barrel at jesters to mob bottom besides that lvl 10 scatter shot did the job even without funding it wasn't hard. I maxed all my utility before my attacks it was kinda funny. Also in 3rd job the only things I haven't maxed are dice counter and wave at lvl 108. Working on dice now because its random buff is not as useful as for sure buffs, but that's just my opinion. I have had no problems and have been faithfully destroying every monster I come across
    Scatter shot is pretty hard to hit a platform above you at jesters unless you have max jump. I found the "platform run off/drop down" of barrel to be useful at jesters, since i could go on the top and hit the top+middle/top left+left side simultaneously.

  17. Polar Bear Straight Male
    IGN: ZodiacBlast
    Server: Kradia
    Level: 139
    Job: Paladin
    Guild: AfterEffect
    Alliance: Dont remember
    canada

    Default


    I didnt run into people for an hour at CDs, Kradia FOR THE WIN

  18. Default


    Cannon counter activates iframes. <3

  19. Default


    I'm impressed Takebacker.
    I thought you were a funded pirate yet you can't 1-hit with Spike? Considering the fact that I 1-hit with Spike in kMS with no funds, I find it surprisingly funny that you can't do that in gMS with more % stat than I have.


    As for the rest of it, I can see why you guys would put Pirate Training after Barrel. As for the names.. Not changing them. They're too.. dumb.
    I made a screenshot application. You can see it here. I've also made Gears, a basic utilities library for C++11.
    Hi, I'm an apathetic scientist.

  20. Default


    Quote Originally Posted by Locked View Post
    I'm impressed Takebacker.
    I thought you were a funded pirate yet you can't 1-hit with Spike? Considering the fact that I 1-hit with Spike in kMS with no funds, I find it surprisingly funny that you can't do that in gMS with more % stat than I have.


    As for the rest of it, I can see why you guys would put Pirate Training after Barrel. As for the names.. Not changing them. They're too.. dumb.
    I train on things i miss more than 30-40% of the time so i get more base exp so obviously i won't ohko all the time. That's why madness is better because it hits 5 times. I still shave off at least 70% of their HP when i do damage. If i have 0 miss rate there isn't anything i won't ohko.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •