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  1. Default JMS v205 - Familiar Potential

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    Familiar Potential Raw Data

  2. Default

    Title: "Familiar Potential"... but not yet extracted.

    *grabs popcorn and watches the show*

    EDIT: Is that 30% chance to reflect 70% Damage I see?

    Did they just add new potentials to REGULAR equips that benefit familiars? (I think I see ones about increasing party member's familiar's vitality recovery speed: "Energy recovery speed increases the retention of our fellow countrymen when accompanied Familia", lol google)

    Or can you get ADDITIONAL lines of potential ON your familiars? (thus needing to cube the familiars)

  3. ᗧ ᗣ ᗣ ᗣ Straight Male
    IGN: Helsinki
    Server: MYBCKN
    Level: 220
    Job: Aran
    Guild: Friends
    Alliance: Unbreakable


    Because we need even more damage boost...

    Looks like maple is going closer to that day when everyone hits 999k and therefore the best classes are BM/Mercedes. Now when at the same time there's familiar(s) hitting 999k's, summons hitting 999k's, Where's the challenge in the game?

  4. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis


    if familiars are getting potential... let's see how long until nexon decides to make them perma.

  5. Default

    The potential data posted here is totally separate from item potential data. They are two totally different things.

  6. Default

    Mapleusteuri Bigoo Banguu v2.0

  7. Default

    That sentence alone should have been the whole extraction.

  8. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis


    i'd sig this if it weren't for my deoxys sig.

  9. Default

    That 6% stats I see there? >_>

  10. Default

    CS item to remove time limit.


  11. Default

    All of the android hearts expire and have potential.

  12. Neon Atom

    IGN: rattboy
    Server: windia
    Level: 148
    Job: Dark Knight
    Guild: Virtual
    Alliance: Sanctum


    is that 40% boss i see there, man gloves, weapons and familiars ... at this rate hitting 999,999 on empress isnt a dream...

  13. Default

    yeah but

    thats for a level 200 familiar, isn't it?

  14. Default


  15. Default

    I don't know, those would not sell very well would they? Don't those item extension items sell badly already? Nobody would buy a weaker version of a system another version gets for free...

  16. Default

    I'm really jealous that JMS always releases such good things :/

  17. Default

    12% Specific Stats?

    40% Boss Damage?

    Decent Haste

    Decent Mystic Door

    Decent Sharp Eyes

    Decent Hyper Body

    Decent Combat Orders

    Decent Advanced Bless(Advanced Blessing)

    Decent Wind Booster(Speed Infusion)

    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious


    This kind of makes beast master profession overpowered as f'uck. 3 familiars out at once, with boss damage and 12% stats on each one. >_>

  19. Default

    We'll never know. Only Nexon knows what sells or doesn't, but the fact they keep them around indicates someone must be buying them.

  20. Default

    Stupid post is stupid. Everyone hitting 999k, really? Who is everyone? Do you not understand the SMALL percentage of the maplestory population that doesn't make there items max Potential and use perfect weapons? You're crazy to even think such a thing. Increasing the amount of damage people do only makes the game better because it brings higher level content.



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