My guess is that they buffed his damage as a way to keep first-day kills (or solo kills for that matter) from occurring - kMS is powerful, so they don't want to make Akyrum look like a sissy.
My guess is that they buffed his damage as a way to keep first-day kills (or solo kills for that matter) from occurring - kMS is powerful, so they don't want to make Akyrum look like a sissy.
Those snake men that Akyrum summoned.
Only a mage can hurt them because they have 99% PDR.
Looks like ranged attackers will have to find a way to stay behind him.
There is no reflect icon or animation on Akyrum from the moment they go back in at 2:10 to the moment they die, while at the same time both characters die the exact instant Akyrum throws his snake's bite on them.
The higher than normal damage could be due to a buff casted by himself or his summons, there are a few unknown skills listed here that could have this effect.
The arrow skill that he uses increases the damage you take, and stacks up to 3 times.
Can anyone read Korean well enough to explain the changes to combo critical, smart knockback, high defense and combo tempest?
Edit: Why does it say the final blow hitbox was changed when the two values are the same?
Neat. That's better than I thought. Do you have any more information on regained memory, namely how hard it is to get and if you need to put points in it?
|
Bookmarks