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  1. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    KMS 1.2.218:
    Dark Knight:
    Spoiler
    Lamancha Spear
    Sharp Eyes
    50% HP
    Hyper


    Cross Over Chains nerf. Small change from Sacrifice duration going down.

  2. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    KMS 1.2.218:
    Mikhail:
    Spoiler
    Sharp Eyes
    Hyper


    No one cares.

  3. Default Re: Warrior %/s (KMS You & I + GMS Unleashed)


    KMS 1.2.218:
    Kaiser:
    With Wingbeat
    Without Wingbeat
    Hyper


    Fixed an error that allowed Petrified to be used while Transfigured. Allows Infernal Breath and Wingbeat while Transfigured now too. Sword Strike and Blue Streak are nearly identical so I stuck with Blue Streak.

  4. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    Dawn Warrior:
    Solunar Time
    Rising Sun
    Falling Moon
    Sharp Eyes
    Hyper

  5. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    I do care;)

  6. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    @JoeTang: Will you do Lud's sword calculations for the warrior that can equip 2H swords? An extra damage line seems pretty significant for Kaiser and DW.

    No you don't

  7. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    Is the aran chart updated with the v.150 changes?

  8. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    You and I
    Demon Slayer:
    Devil Cry
    Demon Explosion
    Sharp Eyes
    Hyper
    KMS 1.2.221:
    Black Heaven
    Demon Slayer:
    Devil Cry
    Demon Explosion
    Sharp Eyes
    Hyper


    The difference isn't significant because purely spamming 6 target Demon Slash matches its 11 target or something stupid. Devil Cry is only strong due to its range.

  9. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    KMS 1.2.221:
    Black Heaven
    Demon Avenger:
    Spoiler
    Sharp Eyes
    Hyper


    +10% Total Damage for 30/75s with Hypers. sugoi.

  10. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    Just out of sheer curiosity, how much does a Demon Avenger's damage improve by when cooldown potential is introduced as a factor (say, -2 seconds).

  11. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    @JoeTang

    Hey joe, with the new patches, are you still going to continue making DPM's.

    Thanks !

  12. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    I'm not even sure this guy's among us anymore.

  13. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    what happen?,

    and is there any up to date dpm lists from insoya, or other sources? I can't find anything relavent, and I prefer to see the numbers before i spend money...

  14. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    If your spending money depends on which class is top of the charts, you're going to have to wait a lot longer. KMS has stated that they will continue tweaking the numbers to achieve more "balance".

    Also, you have to remember these tables are highly theoretical. They assume an infinite supply of enemies who don't fight back in any way. They don't take into account mobility, avoidability, stance, or status resistance.
    The new in-game "Battle Statistics" system could yield much more realistic tables, but it will also show quite clearly how situational DPM is.

  15. Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    don't spend money on maplestory lol
    legit, you'll be spending thousands of dollars on something that ain't even tangible, don't make that mistake

  16. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    It being intangible has nothing to do with it.
    If you spend thousands of dollars on a trip abroad, and then come home with not much more than $10 worth of memorabilia and some photographs, was it a mistake?
    It's perfectly fine to spend money on entertainment, on having fun that leaves you with nothing tangible. (If you don't need that money for necessities, obviously).
    But, as I said, above, if you only want to spend money on the class that will give you the biggest numbers, MapleStory classes are not nearly stable enough to make that decision.


  17. Brick Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: EssentiaI
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: Warrior %/s (KMS RED & GMS Unleashed)


    Low
    And whatever it actually is, this isn't the right place to ask
    This thread hasn't been updated in ages

  18.  

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