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  1. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    If they did, then that's new to me and I retract my previous post.

  2. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Old, refer to newer post down for accurate tables


    Removed Dragon Slash from the main table since I don't incorporate Transfiguration at all. Added Wingbeat. Used every 1920ms, an estimate for its spam delay, which is the majority of the new damage. Does 40 hits total before expiring, i.e. limited to 8 hits per mob on 5 mobs. Only used for up to 8 targets, though the damage for up to ~10 targets is improved by using it despite only being able to hit 8. Added Attack Mode. Adjusted Petrified's attack rate to 1530ms. Removed total damage modifiers from Petrified to stay consistent with every other summon.

    For Command, Dragon Slash is used to activate every skill involved. Gives an image of what damage looks like for those charging up their Final Figuration.

    For Transfiguration, uses Gigaslasher for 1~2 Targets, uses Dragon Slash for 3~10 targets, uses Sword Strike for 11+, though it can only hit 12, damage is calculated higher due to Infernal Breath being able to hit 15.

    Advanced Will of Sword is not used since it is minorly detrimental to DPS.

    Given the information from this chart, it would appear that for single target, Command is only useful if Transfiguration can be maintained for 55% of the time. If every hit damage capped, Transfiguration would be useless though, as Dragon Slash is a lot slower than Gigaslasher. For multitargets, Transfiguration is very good.

    A large amount of this theoretical damage comes from the assumption that Wingbeat can hit the target. i.e. against something like Zakum's arms or Horntail non-tail, I don't believe Wingbeat would be able to achieve all 40 hits, but against the body, or something like Empress, it should be possible.
    Last edited by JoeTang; 2012-07-17 at 12:43 AM.

  3. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    That's insane. So, Why is aran a Legend again?.

  4. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Don't worry, Aran will get buffed to match Kaiser's numbers, then Kaiser will get nerfed.

  5. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    A few kaiser bossing vids at youku:

    152 kaiser at pap: http://v.youku.com/v_show/id_XNDI2NDM1NzQ0.html

    136 kaiser at pap: http://v.youku.com/v_show/id_XNDI2NDMwODAw.html

    136 kaiser at zakum: http://v.youku.com/v_show/id_XNDI2NDMyMzky.html

    What skills factor into the 27.28 hits per second (normal) and 28.91 hits per second in (transfigured) at 1 Target?

    It looks to be less than that from the 136 kaiser at pap vid.

  6. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    The tornado skill and the Dot produced by the other summoning dragon skill.

  7. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    I think Wingbeat needs a 10 second cooldown or at least shoot one tornado at a time.

  8. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    I actually forgot to include the hits from the DoT, but the hits per second come from Wingbeat, which gives 40 hits every ~2 seconds, Gigaslasher, Infernal Breath, and Petrified. It's difficult to see because Wingbeat's hits overlap one another when more than one is summoned, and they don't instantaneously apply all their hits.

    It needs to be buffed.

  9. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    What kinds of buff would it need?

  10. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    More hits per hit, more total hits, bigger range, lower spam delay, etc.

  11. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Watching this table makes me cry and die a little inside, seeing the paladin as the bottom damage dealer of all the warriors. I would either trade some of our godly survival for a little more damage, or the ability to actually be a meat shield for the party...

    Oh well.

    P.S:I call wtp on that kaiser numbers, is it really that high? O.o

  12. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Dark Knight is actually at the bottom of the barrel for warriors.

  13. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    The saddest part is how Hero/Mikhail/Kaiser just do like 2x/3x/5x the paladin % X.X

  14. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    So I have a 17x Dark Knight, Paladin, and Aran.

    Added together their DPS is less than a single Kaiser ;_;

  15. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Fixed an error with the DoT from Infernal Breath. Was accounting for mob count twice, which explained why 10~15 increased by such a large amount when the only thing hitting more was Infernal Breath.
    Kaiser:
    Spoiler
    Sharp Eyes
    Kaiser (Command):
    Spoiler
    Sharp Eyes
    Kaiser (Transfigured):
    Spoiler
    Sharp Eyes


    I'd expect either
    a) cooldown for Wingbeat
    b) limit to number of active Wingbeats (i.e. 1)
    c) longer delay between hits so 40 hits is not achievable on a single target
    d) decrease the number of hits Wingbeat can do

    Here's without any Wingbeat to emphasize how much it contributes

    Kaiser:
    Spoiler
    Sharp Eyes
    Kaiser (Command):
    Spoiler
    Sharp Eyes
    Kaiser (Transfigured):
    Spoiler
    Sharp Eyes


    Gigaslasher itself is a bit above average for damage too, but the main issue is clearly how Wingbeat interacts.
    I personally think the concept for Wingbeat is good, like Morning Starfall, except Morning Starfall sucks for damage.

    It appears that when Transfigured, Wingbeat isn't beneficial for 5~8 targets.

    Also, these tables are pineappleing gigantic. They take like a minute to process, and it especially affects posting/editing time. If anyone can find out how much the transfiguration gauge charges with each attack, I can cut it down to a single table...

  16. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Damn, wingbeat is pratically half of the whole % on each table.

  17. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    until we start capping every hit in which we're second worst, above arans

  18. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    Holy crap. Didn't realize Wingbeat was that OP. The class is a lot more balanced without the skill.

  19. Euro Minicar Straight Male
    IGN: ZekkenAdele
    Server: Scania
    Level: 246
    Job: Adele
    Guild: DarkLily
    Alliance: Arcane
    Farm: HarvestxMoon
    usa

    Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    lol the hell @ 10 targets good lord

  20. Default Re: Warrior %/s (Justice Warrior, Aran, Demon Slayer, and Mikhail)


    WOW at that DPS. If you made that earlier, I wouldve boguht a full empress for kaiser but weps are 500 mil now...........capes 200-300 mil.

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