I won't give my small brains a headache trying to figure out how potential works. Too much information, too much NUMBERS.
Now you can:
Reveal
Premium
Reg cube(reason being to get to epic-unique so that its easier to get from unique to legendary, assuming master cubes are more expensive)
Master cube to legendary
Fu`ckin lol'd
If it rolled for the lines THEN decided on the rarity based off the first line, you'd see stupid crap like 3% str on the 2nd/3rd line of a unique 71+.
Unless they went and did a roll for the first line, then assigned a rarity then did two more rolls for a 2nd and 3rd line. Which is by far much more tedious than a simpler: roll for rarity, roll for slots.
So if i want a 6,9,12% what lv my item should be? 100+ 71+ 121+?
Haven't seen this posted here, strangely enough
In this patch, the maximum amount of stars on an item when using an Equipment Enhancement scroll was increased from 10 to 15. Protect Shields (Shielding Wards) now work on an item for up to 12 stars.
So has anyone realized how futile it is to use these cubes? Next they'll have Hyper rank then Ultimate rank then Omega or some other nonsense.
Also:
from http://orangemushroom.wordpress.com/ which i now use since Spadow is gone :(Once an item turns Legendary, you can only use Master Miracle Cubes on it.
Just like the normal cubes, you get a Master Miracle Cube Fragment when you use one. You can trade in 10 for a Silver Stamp, which adds a third line to a 2 lined item at a 50% chance, 20 for an Advanced Item Enhancement Scroll, or 30 for an Epic Potential Scroll, which can be used on a Rare item to change it to Epic.
6% all stat
6% stat
6% stat?
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