First videos of the new job:
http://channel.pandora.tv/channel/vi...gid=all&page=1
http://channel.pandora.tv/channel/vi...gid=all&page=1
Doesn't really show anything about the new skills, just the new Nautilus Harbor
Mechanic v2 anyone?
From looking at the skills on Insoya, it looks like Cannon Shooters get:
"Cannon Shooter Mastery" - Passive +20 atk, 250 wd, 250 md (this is not your basic 2nd job mastery, but more like Archer Mastery in Archer 1st job)
Cannon Critical - 20% critical rate, 10% min critical damage
Physical Training - probably +30 STR & DEX?
Monkey Magic - 300 HP MP, 20 (??), 10 speed, 5 jump, 160 acc & evasion, 300 seconds
"Cannon damage mastery" - looks like 30 attack, +1 attack speed
<IDK name> - Passive 25%(??), 100% defenses, 20%(??)
<Looks like some counter attack> - passive 20% rate, 160% damage
<some type of buff> - looks like 30% attack or damage for 240 seconds..
Lucky Dice - typical
"Advanced Lucky Dice" - lasts 200 seconds, 200 sec cooldown - seems to be that double dice skill.
Advanced Monkey Magic - 700 HP MP, 40(??), 15 speed, 10 jump, 250 acc & evasion, 300 seconds
"Advanced Cannon damage mastery(??)" - 40%(??), 20%(??)
Battleship : Nautilus - 600% dmg, 3 hit, 30 sec cooldown AoE
"Pirate's Spirit(??)" - 80% Stance rate, passive boost to "counter attack skill" by 15% chance
Is it just me, or will the new canoneers be riding a ship...
*notices a new ship in TamingMob*
*tries to lift a cannon*
*looks at PPIDK's post*
Yeah, they're definitely riding a ship.
Battleship: Nautilus?
Unnamed buffs?
They ripped sairs off like... like... LIKE SHADOWERS WITH DB'S!
Also, I'm liking the monkeys...
So disappointed with this game. They really need to focus on content for existing characters and making the entire game a more fluid experience rather than pumping out a new class every couple months. There's no need for 15+ different character 'types'. They should just be making existing types have more than one useful build. L>Real RPG
@ above
I think that now or never is the time to pull out a patch with 5th job, new lvl cap and high level area. And add more PvP like features and something to make the grinding more interesting.
Here's some pictures (I will update this)
Spoiler
No pirates and thief updates
It seems like NXKR has ran out of ideas, churning OP job after another just to make people play them.
I see no mention of ammunition for the Cannons. I can only assume that their WATK bonus is built into the weapons themselves.
Oh, cool! A CHUNG ripoff!
Those cannons look EXACTLY like Chung's cannons. @_@
Lately all Korean mmos have taken the idea of a cannon user such as maplestory and dragon nest each one is different in a way wouldn't say complete ripoff the idea was kind of though. Saw a video looked like a gunslinger 3x slower with damage over time in 2nd job or was it 1st job.....been awake all night.
Edit: again screwed up meant some Korean mmos. Out of it today.
Cannons have been around for a long time, CHUNG probably wasn't the first to incorporate them.
Not sure where to post due to two threads kind of about the same thing but looking at the skills this job looks to mob better than boss or maybe I am not reading far enough into it. If it mobs better than bossing I would like it..my preference however too early to say anything...
Two Dice skills? Stackable version of Bless? Good grief this class already Mech tier for having seemingly crazy damage/skills and support.
So still no updates for Buccaneers? :( What the hell Nexon..
That I can only hope will happen. Still pretty crazy when you consider all their buffs:
Free 40% damage boost? 90 free attak, 50 more attack than a Bucc with Super Transform on, 30 more passive attack than a Mech? Free 25% HP boost for a supposed ranged class? +700 HP/+700 MP on top of their +25% HP? This is all totaling up to a class that can lol hard at PvE.
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