*joins in pointing at buccs*
Don't forget that Corsairs now have a ship that won't break, yet Rapid Fire is still in their skill set.
Nexon seems to be making a point of getting rid of useless skills (minus Holy Arrow, which they continuously buff despite not making any room for it SP-wise), and Rapid Fire falls under "useless" as long as Cannon can be used constantly. I originally doubted that they'd get rid of an skill altogether, but taking Priest's Summon Dragon showed that they have no problem with that.
Plus, they still need their own "Physical Training", and I'm sure there are skills that can be moved from one job level to another (hoping for Slinger summons to be given the Archer treatment).
The delay is reduced... well... didn't you see the note that Fiel put in front? 390ms delay.
Hadriel
Oh hell yes... jump-shooting... that's VERY useful. Especially in places like Ludi, the ability to jump off a platform and throw a finishing shot while falling, and the increased mobility from jumping DOES make archers much more versatile in training. In bossing... well... meh.
Hadriel
I can't wait to see what they do for the gunslinger class. I hope they do some cool stuff for buccs too.
I would assume the jump shooting only applies to Pierce so that if it's released when you get knocked back, it doesn't just do nothing, like Big Bang's change.
Seems a bit too strong for six monsters. Maybe they changed the multiplier for mobs too though. This is optimised charge time that's down to the millisecond though, and a more realistic one would be a 1 second charging timeCode:1: 1656.3%/s 2: 1987.5%/s 3: 2385.0%/s 4: 2862.0%/s 5: 3434.4%/s 6: 4121.3%/s 16446.4%/s vs 1: 976.8%/s 2: 1172.1%/s 3: 1406.5%/s 4: 1687.8%/s 5: 2025.4%/s 6: 2430.5%/s 7: 2916.6%/s 8: 3499.9%/s 16115%/s
Code:1: 1461.4%/s 2: 1753.7%/s 3: 2104.4%/s 4: 2525.3%/s 5: 3030.4%/s 6: 3636.4%/s 14511.6%/s
The skill effect should be Recoil Shot.
MSEA uses the name Backstep Shot for the skill and it's name in Character.wz is backstep as well, take a look in it.
Never explore Effect.wz though.
Wouldnt you pronounce L and write R in Japanese? Like when saying Dragon, isn't it phonetically Doragon, but pronounced Dolagon?
Edit: or if your going all out Japanese, it would sound like Lyuu instead of Ryuu?
edit2:i just realized my mistake on my original quote, its Written as Ky Lin so yess i guess they're in reverse or the translator automatically replaced R as L
female pirate is kinda old on korean ms (she's from mobile games and the manwha )
Tapped Pierce seems pretty good, but I wouldn't say it's too strong. I don't understand where you came to that conclusion. It's nice that it has utility so that it's not absolute garbage when you don't charge it. Uncharged Pierce does 10% of the listed damage, but since it has such a short attack time, there are advantages to using it uncharged. Previously, there were none since it did less DPS than Iron Arrow.Code:1: 552.1%/s 2: 662.5%/s 3: 795.0%/s 4: 954.0%/s 5: 1144.8%/s 6: 1373.8%/s 5482.1%/s
For reference, Iron Arrow is 3422.9%/s on mobs of six, or 570.5%/s per mob when you consider critical. It used to be 2931.7%/s before this patch, and only the DPS on the first monster was better than current version.
Blizzard is 5300%/s, but you have to remember that a lot of Pierce's damage is backloaded, so much like how Iron Arrow does more DPS than level 1 Blizzard on Big Bang/Chaos, you can get better training efficiency out of Blizzard because it takes the same number of hits to kill all the monsters.
|
Bookmarks