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Thread: [KMST] [1.2.381] The Wind

  1. Default


    Ah, true. That makes sense. I first thought of maybe using IA to aggro, but DB is way better since it rush monsters horizontally either way.

  2. In my dreams... Gay Male
    Server: Reboot
    Level: 215
    Job: Hoyoung
    Guild: HROMATICUSSY
    Alliance: KATYPERRY
    California

    Default


    This might be my favorite Jump! update, and I don't even like Bowmen!

    I see GPQ earrings~ Anyone know what they did to the PQs exactly?

    edit: Ooh, scaled GPQ.

  3. Default


    I think they did say they were reworking PQs. Maybe the earrings are from a Chaos Rex lol.

  4. Electron
    IGN: Thomas1985
    Server: Windia
    Level: 200
    Job: Marksman
    Guild: Pegasus
    Alliance: Odyssey
    netherlands

    Default


    Aw no note of Dragon Breath/Pulse being able to knockback non-static bosses :(. I love the look of that new puppet though and 50% PDR on snipe.

  5. Water
    IGN: TheLolSniper
    Server: Windia
    Level: 64
    Job: lolbolts
    Guild: KoopaForce
    Alliance: Unity

    Default


    Son of a peach, I PROMISED myself I wouldn't make a Bowman after Jump! Now I have to. It's just too tempting.

  6. Default


    While we're here...

    >Level 152 "Ergoth"
    >12.5m HP

    Are you sure, Nexon? Even if the thing status effects, reflects and seduces to hell it'd still be a minute or two to kill at most :s



  7. Default


    WAIT WAT.

    THAT SKILL BELONGS TO THIEVES. THAT'S BULLCRAP! Considering the new semi flash jump, if hasted, maybe they get to be FASTER THAN A THIEF.

    Unless they add it to us later. I have to agree it fits both classes, but not bowmen alone :p

  8. Default


    That 3rd video, FJ? Is that the "double jump" they were on about in the patch notes?

  9. In my dreams... Gay Male
    Server: Reboot
    Level: 215
    Job: Hoyoung
    Guild: HROMATICUSSY
    Alliance: KATYPERRY
    California

    Default


    Hot damn those skills look sexy in action. @ videos

  10. Default


    Yes, it moves very similar to flash jump.

  11. Default


    Welp, after seeing all videos, that new flash jump, avoid, protection, summons, etc, feels like a slap to all Night Lords for real now.

    My only hope is that this means change is in order about movement skills for thieves.

  12. Default


    A better question is... what's with all the Ergoth's?

  13. Default


    ^Might be placeholders for now. Or different levels of difficulty.

    @Alloy: Double FJ that you can attack in the middle of. :3


  14. Hot minute Gay Male

    IGN: Farewell
    Server: Reboot
    Level: ???
    Job: Meth Addict
    Guild: None
    Alliance: None

    Default


    I agree. I was kind of disappointed after reading the updates, but they look much better in action. Still feel like they could have added a couple new attacks or something though.


  15. Default


    Oh my goodness, this is effing badarse.

    Right now it's looking waaay better than the magician Jump. Maybe it's because archers had so much to catch up on, and when they finally did they got one hell of a lot more awesome.

  16. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One
    California

    Default


    Oh. My. God.

    I am beyond happy with some of these new archer changes!!!!!

  17.  

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