Conclusion:
F/P mage still win ...and REY-EYED Paralyze?
(Censored)Nexon, why don't you give some love to I/L s??
200 bishop at monster park:
That's pretty sick compared to our current skill set.
Sorry to ask again, but how does more range for Arrow Blow make a bowman stealthy?
xO
I like this update.
F/P are WOW.
I/L are also WOW.
Bishops will be more wanted than ever at bosses and parties.
Still missing undispellable MG.
This really wants me to get back to my f/p. I also can't wait for monster park XD
He hit damage cap because he has Decent SE, plus he was on Infinity.
Hadriel
170 f/p at pap:
169 f/p zakum solo:
Last edited by Abysseon; 2011-04-21 at 04:11 PM.
Magic Guard can still be dispelled? bleh
That alone discourages me from making a Mage. I'm tired of playing classes that always have to worry about buffs or dying.
That F/P is just insane lol. 5m damage Mist Explosion =D
Now people have to get used to the sequence every 10 seconds:
-Cast Poison Mist on top of the boss
-Use Fire Demon
-Use Poison Breath
-Use Big Bang
-Paralyze until Mist Explosion cools down
-Mist Explosion
RE-DIC-U-LOUS.
With all the OP going on in those videos, I half expected the F/P to detonate Zakum's Mist and get some crazy 6th hit or bonus damage...
As I had expected 5 hits just makes the skill stronger even with all its so-called nerfs.
This crystallizes my rage when I was already annoyed; you see, I was contemplating some new aspect of GC shortcomings when considering my future bossing potential: Mobile Bosses. I'm pretty sure I remember someone saying this in the other thread, but I never really thought about it until today; I can almost guarantee that all these bosses are all pinned to some wall or they need to face some direction, etc. I can see it now, "No noob, no chains! No GC plz. Don't use GC!" Even the simplistic example of Ani, I can see GC really getting quite annoying. Not to mention, can I survive the touch damage of a boss that I so lovingly draw near?
Overall, the patch was passable. My big wish was an Ignore M.Def and some worthwhile damage increases to Magician DPS. A +10% and +40% from Extreme Magic and Arcane Aim goes some of the way there, -5% from Amp and various changes during Tespia deflating damage output are steps back when I didn't really see the need for them. I would have appreciated some LUK from the +40 INT skill. Greedy much? I suppose so, but perhaps not greedy enough in comparison. Thinking about it, most of my complaints would not arise unless I considered new skills and I can't really say if that is a good thing or a bad thing.
If the Safari Zone really hands out equal EXP to everyone, one of the Bishops' problems are fixed.
Kudos to you F/Ps, I am envious. Goodbye Blizzard or BB, I can't really decide which of you at the moment. A wary welcome to you GC, let's see what you got. Hunting books will likely be a pain, that's one of the reasons why I don't start new characters. Coming up, I predict some OP or Decently Powered stuff for Bowmen, I can just sense it.
I'm reeeeeally hoping Bowmen will be next... So exciting!
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