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  1. Default [1.2.377] New music. Changed Worldmaps.


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    - Removed "henesys_remix" song
    - Added new song: monsterPark.mp3


    Character


    WorldMap


    Skill Changes

  2. Default


    Niice, did they read spadow's blog or whhut? He said they should do something with ellin forest maps

  3. Default


    it's ugly tho =\ they should just make it a completely different map

  4. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default


    lols, there goes Blast yet again


  5. Default


    Look to the left of the doors. There's a new label.

  6. Default


    Look by the doors.

  7. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default


    Trying to find the changes in the ToT maps are like looking for waldo

    Also nerf again at blast? God dammit Decide already.

    Edit: Im ashamed that i just plain ignored the label Lolz >.>

  8. Default


    Wow. They added a pineappleing nametag, lol

    It's cool dante, I'm the one who asked, therefore must shoulder the shame for both of us.

  9. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    what about that pally 1.5 sec invulnerability after guard? it isn't there?

  10. Default


    That would be in the EXE, not in the WZ files.

  11. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    true, my mistake, well, if anyone can confirm it, i'll be waiting patiently (is not a pally) and the boost on crusher is nice, but still pales in front of impale, both in speed and power.

    now, if that fourth hit were to come back...

  12. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default


    Once again, 300% deemed too powerful! Seems like we're getting another 5% buff post Chaos :|

  13. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default


    I don't really care about the change to damage, what im annoyed is that they keep changing the damn number!

  14. Default


    I really love the new music KMS has been making lately

  15. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default


    Now they just need to make ACB less powerful and Paladins will be as they should be. Defensive warriors that get major boosts when an elemental weakness is present, but terrible against neutral mobs.

  16. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I think if they're spending this much time on warriors and implementing all the changes to the official version they might be serious about finalization this time. They can't seem to decide on blast damage though. >.>

  17. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default


    Uh...tanks are supposed to be the kings of mobbing, nerfing ACB ruins the original concept :|
    Stop trying to make Paladins the "Jack of all trades" again.

  18. Default


    I read something about animation changes somewhere. I guess not. :o

  19. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default


    I suppose, but I still think that dealing 700% damage is overkill. Especially when Combat Orders and elemental weaknesses are factored in.

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