Dual Blades are somewhat less well rounded than they used to be, since their ultimates are gone/will be removed.
Considering how much crap gets added to Nexon America like the return of EXP cards after BB and all the overpowered equips and stuff that KMS doesn't even think about, I'm thinking that there is barely any review from Nexon KR on Nexon NA's content.
The only thing I heard is that Nexon NA sends them ideas and Nexon KR drew them out, but now they don't have to do that because they have a small division of Nexon KR people there.
If they really had to go through a "content approval" process, it's certainly extremely lenient.
>_>
With the advent of potential the OP factor of GMS items took a huge dive. Not even our VIP gear will be anything special once Chaos hits and the 121+ potential tier gets canceled and all the items will have their bonuses reverted to appropriate 71+ ones. Our 1.3x and 1.5x EXP event cards are as nothing compared to the new stacking of potentials currently in KMS. We do not even hold a candle to the imbalance that they create in KMS.
It has already been 100% confirmed that the 121+ tier goes away. What we have to support the reverting on current items would be the nature of the bonuses in the data, as explained by Fiel (I think), and what happened to the VIP Crossbow when they changed its level in GMS (the potential stats followed suit). This is not 100% proof of course, but it damn right tip the scales in favor of my hypothesis.
eww
I rather they don't make an ElinForest map now
now it destroys the almost-perfect symmetry of Ludus Lake
Death the Kid : NEXON , YOU DISGUST ME !
Either they make a beautiful full map of ElinForest or just give up ....
I remember seeing posts about it here and elsewhere. Also, by logic, in order to know the potential was broken on it, it would have had to be revealed. After the fix patch not a single "boohoo" post poped up on any forums I poke around at. As the final nail in the coffin the link Fiel provided tells us how the potential system works and is stored, different from the regular item stats I imagine. The 121+ tier simply cease to exist. Nothing there to be left on the items, the code links to a different outcome, namely the respective 71+ tier bonus.
I've already long accepted the fact that potential AFTER the change will be 3rd tier. My question is whether or not the existing stats will change upon transition, which i have never ever seen confirmed.
You will not find any final proof since KMS did not have any lvl 121+ stuff prior to Chaos. But yes, the VIP x-bows corrected themselves with a patch and the data is such that you cannot have 121+ tier bonuses if the database for said bonuses is missing (as far as I understand Fiels work. Note that I aint a computer wiz by any means).
Fixed.
I'm not saying it will happen, nor do I believe it will, but there's always the chance that NxNA could choose to keep the current Potential system in tact. This would be one change that would not impact the compatibility with any future patches.
I can already see the petitions and whining as people's VIP weapons simultaneously get nerfed if it does get changed.
They have to change due to how the Potential stats are stored.
When you Potential an item, it doesn't lookup the stat once and store "this weapon has 8% W.Atk".
It's a reference. When the level changes, the reference changes.
They didn't change the numbers of the potential references. They only changed the values of those references. I don't foresee any <null>s.
It's not really in tiers, but okay. Yeah, that's what they did.
Anyone notice the MonsterPark sounds similar to some other games? I'm thinking Castlevania but guess really, there's only so many kinds of tunes one can use.
|
Bookmarks