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  1. Default [1.2.357] Equip Tradeblock :(


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    The following changes were made:
    - The RECENTLY NEW ADDED ITEMS which were merely tradeblocked are now equip tradeblocked
    - Bowmen arrows nerfed from 5/7/9 to 4/5/6
    - New sair bullets capacity increased from 600 to 1200
    - Of course, they changed up all of the recipes. I will be reposting this soon.
    - Mastery books added for Dual Blade skills

  2. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One
    California

    Default


    So...Zhelms are now tradeblocked when equiped, and not untradeable to begin with?

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    For some reason i expected bad news because of the :( and was convinced it was bad news. Until this post.

  4. Default


    If that's the case, then AWESOME. But....good luck on that ever coming to Global.

  5. Default


    Saves my ass having from karma-ing crap over and over again. Do want if this.


  6. Default


    Lol @ people misinterpreting it. I should have been more specific.

    The RECENTLY NEW ADDED ITEMS had the swap. Not every item in existence.

  7. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    That's still pretty good news, lol. Did they change the 140 weapons secondary stat requirements? :0

  8. Default


    Sooo......we have another version of Reverse/Timeless items.....FFFFFFFFFFFUUUUUUUUUUU-

    I hate that with a passion...

  9. Default


    Nopers. Secondary stat requirement remains.

  10. Default


    Cool, I was kinda fine with them being 600, but 1200 is fine. I hope they're relatively easy to find/make.

  11. Default


    Make shi'tty arrows shi'ttier. I like it.

  12. Default


    I don't get how that's bad. They basically made eternally un-tradeable weapons temporarily tradeable. :T

    Reminds me of how rare/legacy equips on DNF work.

  13. Default


    Oh thank god, now my characters can have different professions and still get all the new rings and such.

  14. Default


    this.

  15. Default


    Hm, with this they no longer need nx for books? Since mastery books should imply that they should be the same as any every other job. Eh, just thinking about it, even though it won't help me in any way.

  16. Default


    But the books do drop now anyway...
    In yellonde there on sale xd Even tornado spin and slash storm ( the level 40-70 skills that were almost exclusively nx only before)

  17. Default


    I think he means lvl 10 books for DBs? That's the only thing that comes to mind for me. Originally, I would've said what you said, DB books always been dropping.

  18. ᗧ · · · ᗣ · · · ᗣ ᗣ Straight Male
    IGN: Helsinki
    Server: MYBCKN
    Level: 220
    Job: Aran
    Guild: Friends
    Alliance: Unbreakable
    finland

    Default


    Slow down skills,
    remove some of the buffs,
    remove invisibility frames.

    ty Nexon.

  19. Default


    Why? BB basically dropped DBs back into line with the rest of the classes. Why should it be nerfed further?

  20.  

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