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  1. Default [Module] The Restructuring | Aran/Evan skills


    Updated to 1.2.355

    Aran/Evan Restructuring Changes


    Aran (I)
    Aran (II)
    Aran (III)
    Aran (IV)
    Evan (I)
    Evan (II)
    Evan (III)
    Evan (IV)
    Evan (V)
    Evan (VI)
    Evan (VII)
    Evan (VIII)
    Evan (IX)
    Evan (X)
    Last edited by Fiel; 2010-12-03 at 11:44 AM.

  2. Default


    Not bad for Aran's, overall boost all-around. I see that Combo Judgement only needs a level 10 Fenrir pre-requisite to use.

  3. Default


    They fixed Explosion's skill variable and broke like 5 others.

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Whats up with blaze? From 6 mobs to 1, attackcount of 3, and a MASSIVE nerf in damage?

  5. Proton
    IGN: ixgenLx
    Server: Scania
    Level: 200
    Job: Angelic Buster
    Guild: Influence
    Alliance: Prestige
    laos

    Default


    Does anyone know what Aran's Combo Judgement looks like and does to mobs? I'm not used to the damage over time type of attack (like venom?).

  6. Water
    IGN: JerrysHero
    Server: Khaini
    Level: 200
    Job: Evan
    Guild: Imperious
    Alliance: TheAlmightys
    canada

    Default


    You forgot the change in speed; 1320 MS to 900 MS. It's 17% stronger but not a mobbing attack:/

  7. Default


    Check the delays for the Evan skills. Blaze got a 44% speed increase. It's now 16% stronger but only hits 1 mob.

    Crap, ninja'd

    http://truth.bahamut.com.tw/s01/2010...dd8fce3ee6.GIF

    Freezes, damages, deals 200% of your max damage per second for 10 seconds.

  8. Default


    I feel bad for arans our buff is small,we need to catch up , i hope we will be buffed more next patch

  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Interesting...i think i would take the mobbing version instead though. :/ I guess this means energy orb is the only chain skill that still hits 6 mobs.

  10. ᗧ · · · ᗣ · · · ᗣ ᗣ Straight Male
    IGN: Helsinki
    Server: MYBCKN
    Level: 220
    Job: Aran
    Guild: Friends
    Alliance: Unbreakable
    finland

    Default


    Spoiler

  11. Default


    read the skills our dpm got only a little to very small boost

    snow charges extra 35% dmg is gone , it hurts our dpm much

  12. Default


    I'm not sure whether to be disappoint or not about Evan, needs to know what the skills do.

  13. Euro Minicar Straight Male
    IGN: ZekkenAdele
    Server: Scania
    Level: 246
    Job: Adele
    Guild: DarkLily
    Alliance: Arcane
    Farm: HarvestxMoon
    usa

    Default


    crazy talk, look at overswing buffs...thats so dam over powered+ the fact that we can have 100+ combos on at almost all time

  14. Default


    U Should play Aran on KMS you will see.

    35%dmg overall hits us more than overswing boost.

    Our Power before Big Bang was Critical not it got nerfed. I am sure we need more buffs

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    Hot damn, that instant 150 combo skill looks amazing. Heck, a lot of these changes do. I am suddenly very, very happy that I kept my Aran's gear


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    Final attack for evans? Awesome.

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    what? arans got buffed alot! They've now got the strongest 1st and 2nd job skills AND instant 100+ combo and overswing buffs.

  18. Euro Minicar Straight Male
    IGN: ZekkenAdele
    Server: Scania
    Level: 246
    Job: Adele
    Guild: DarkLily
    Alliance: Arcane
    Farm: HarvestxMoon
    usa

    Default


    you arans in kms are weird lol lets look shall we:
    overswing now before big bang: 170% double 240% triple
    overswing in this update: 330% double 420% triple, with crit it would totally beat the pre-BB
    thats even better then with the crits i have now, and besides, ur almost always on 100+combos so no need to build up combos much anymore for full max dmg output, and some ignoring def skill as well

  19. Default


    Arans are looking good again, they needed this. But can someone translate their new skills please? I see something like ignore target defense and final attack, but not sure if it's total bypass at a set rate or just ignore a portion like other classes. And I'm guessing final attack will proc after each swing individually.

  20.  

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