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  1. Default


    @Sarah - Teleport Mastery.

  2. Default


    No changes there, huh? I think it really needs a 4th job boost, I'd really like to see it become an important part of our arsenal. I'm not entirely sure how powerful it is now but most skills lose usefulness after you leave the level range they become available in, so I'm afraid the same would apply to it.

  3. Default


    Isn't that some sort of mastery?

    edit: oops, sorry! Did not see fiel post before me :-)

  4. Default


    No, Drain is still there, and Fenrir's added to second job from third. There was just no reason to note about it since there was no change to it.


  5. In my dreams... Gay Male
    IGN: CalmSonata
    Server: YMardiaCK
    Level: 200
    Job: Phantom
    Guild: Kinetic/Ceremonials
    Alliance: Southperu
    Farm: GagaVille
    California

    Default


    I'm not a fan of the new Ice Strike, at least not yet. I wanna see it in-game. New teleport - meh.


  6. Water

    IGN: SolicShooter, SolicSage
    Server: Demethos
    Level: 162
    Job: Captain, BaM
    Guild: FallingStars
    Alliance: Quit MS
    netherlands

    Default


    Will Corsairs still get knocked off their battleship when the ships hp is down to zero?

  7. Can you hear it?
    street's Avatar [Jr. Event Coordinator]

    IGN: Street
    Server: Windia
    Level: 15x
    Job: I/l mage
    Guild: Imperial
    Alliance: Royal
    Washington

    Default


    Wow more changes and we haven't gotten the new ones yes. Didn't ice strike animation get changed in big bang?

  8. Default


    I would believe that with no cooldown, even if their ship's Hp is reduced to zero and Corsair's are knocked off it, you can still re-cast it again sort of like Puppet.

  9. Default


    Not sure, but I prefer the black background version:





    It just looks better.

  10. Default


    It didn't. Cold Beam did get a new animation.

    The new animations are just godly, and many of the skill changes are great too. Hopefully they'll update every skill before the effect graphics improve even more.

  11. Default


    Same, sucks about Thunder Spear not becoming a mob skill.

    I wonder where the poster on basil got the "x5 to 5 enemies; 80% rate of 5 second paralyse"
    from on Insoya.

    At least CL got a damage increase.


  12. Default


    Don't know if the Big Bang and this changed it, but it's around 0.67 after each hit.

  13. In my dreams... Gay Male
    IGN: CalmSonata
    Server: YMardiaCK
    Level: 200
    Job: Phantom
    Guild: Kinetic/Ceremonials
    Alliance: Southperu
    Farm: GagaVille
    California

    Default


    But it hits more than once now. o-o

  14. Default


    The idea would be for it to gauge and split damage if enemy 1 can only take one hit and there's a full life enemy behind it. Like each strike would be like a bullet, or something.

    Not that I agree. Just clarifying what they want.

  15. Default


    Yeah bb changed it. It's .9 each hit.

    Enjoying all these changes. Wish i could still play kmst though.

  16. Default


    Well, it already hits 5 times with big bang but the mob addition came from a basil thread
    where the ts was posting the lastest changes from kmst. Among them was thunder spear
    being changed to 155% x5 and hitting up to 5 targets. With all of the pages/discussion, I
    thought it was legit but now it appears to be a mistranslation on her part.

    It still seems useful when combined with a main attacking skill for increasing DPM but I
    haven't seen a 4th job video yet.

  17. Water

    IGN: SolicShooter, SolicSage
    Server: Demethos
    Level: 162
    Job: Captain, BaM
    Guild: FallingStars
    Alliance: Quit MS
    netherlands

    Default


    well obviously... What I meant was if corsairs still get knocked off? Or is battleships hp mechanic just completely removed?

  18.  

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