Yeah, remove Rapid Fire and give us Speed Infusion instead.
- Ice Strike - New variable "attackCount" (4); time (2 to 3); damage (450 to 125)
ok i see that ice strike was nerf, does that means it can hit the same mosnter 3 times or it hit 4 monsters or to 2 -3 times ....someone please explain this
so in other words damage over time .....or dot damage
I cant find where it was but i swear to god nexon said they werent done with adjustments and changes with the last BB patch.
Any one else remember/confirm?
Also This patch is looking lame for BaMs. They get like a 15% boost to final blow. Oh and some boosts to lolreaper. That just needs to be remade into some low-points skill actually worth getting. Buffs mastery lol. Increased duration for all your lolbuffs. Whatever, i'm still going to play the hell out of that class.
dunno if it fits here or in adventurer skills thread (or even maybe game mechanics) but from what i remember patch notes said something about change in dmg formula for dual blades.
Now from what i've noticed on some vids like this one http://www.youtube.com/watch?v=gZI39qWFw_o the dmg from skills is like a bit more stable than before (like it doesnt split the range for katara / dagger hits)
Is it just me or they changed that formula and it actually takes from the range shown in the stat window now without spliting it onto dagger/katara hits? (is it any way to check that tho?)
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