Originally Posted by
PeePeeAyeDeeKay
I did translations for Aran skills for a guildie, thought I might as well post em here for you guys. They ARE NOT 100% accurate, but they should be close enough.
1st job
Combo Smash - moved to 1st job - 450% damage, 450 range, 6 target, 15 counters
Combat Step - lowered to level 5 max
Double Swing - damage increased to 220%
Combo Ability - every 10 counters, 2 attack, 20 wdef, 20 mdef, 2 movement speed, 10 avoid(not sure on avoid but seems like it)
2nd job
Combo Fenrir - moved to 2nd job - 560% damage, 600% range, 10 target, 2 hits, 50 counters
Triple Swing - increased to 370% damage
Final Charge - max level cap lowered to 20 SP, range increased to 320%
Snow Charge - moved to 2nd job - 33 MP, 100% damage, 200 seconds, -40 mob speed for 20 seconds
Body Pressure - lowered to 0 MP cost, 200 seconds, 300% contact damage, 60% contact damage seal
3rd job
Combo Judgement - 80 counters, 1200% damage,10 target, 200% DoT damage per second for 10 seconds, 250% range [up + down + basic attack] to use
Full Swing Double - increased to 205% damage
Full Swing Triple - increased to 540% damage
Full Swing - 60% comboing damage increase? (not too sure)
Final Cross - 300% damage, maxed level lowered to 20 SP
Rolling Spin - 6 target, 5 hit, 95% damage, 3 sec stun, 180% range
Combo Recharge - 10% HP, 50 MP, automatically gain 150 counters, 30 sec cooldown at maxed
Comboing Attack - Ignore 20% of targets defense, 50(%) variable, I'm not sure, it says something about mobs, so possibly damage increase or less penalty on damage when attacking mobs.
4th job
Swift Move - increase damage by 30%, this has something about Final Cross or some linking to it
Overswing Double - increased to 330% damage
Overswing Triple - increased to 420% damage
Overswing - 80% comboing damage increase (not too sure)
Combo Tempest - increased to 720% damage
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