Originally Posted by
ghostofhalo
I can't say I agree with you. You have to what, level a Cygnus to 120 and then create a new Adventure for these mediocre skills? They got worse with the update! I'm hoping there will be some kind of explaination soon. They are hardly worth leveling a new character let alone the small chance of giving the skills to an existing character.
Soul Driver (1620ms): The range is decent I suppose, and the damage is high, but the speed is too slow to bother.
Flame Gear (1440ms): It only burns for 3 seconds. It's not worth using in my opinion.
Wind Piercing (1200ms): Well, knockback is nice for Corsairs and Night Lords I suppose, but other than that no class benefits.
Vampire (1350ms): Low recovery rate, low enemy count. It's hardly decent for any class.
Shark Wave (2280ms): Not really worth it for any class. It's a slow ranged attack. It's decent for warriors I suppose.
I like that they are trying to get more use out of Cygnus characters, I really do. I think that other than the new blessing, they are doing a half-assed job with it.
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