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  1. Mercury
    IGN: 0Chuey0
    Server: Windia
    Level: 207
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default


    Whatever this is, this is looking pretty cool so far.

  2. | (◕ ‿◕)| (❍ᴥ❍ʋ) Straight Male
    IGN: You
    Server: get
    Level: me
    Job: so confused.
    Guild: Follow the
    Alliance: Pretty Lights!
    argentina

    Default


    Still, it' would've been fair if they did a couple F/P resistances and a couple I/L resistances.

  3. Heavily armored Humvee
    IGN: TheSovereignBowi
    Server: LoL NA
    Level: 30
    Job: The League
    Guild: Of Draven

    Default


    Oh. That makes sense. Didn't know they made that change.

  4. Default


    Please not another PQ, we have too many already.

    We need more stuff people can do on their own.

  5. Default


    We've only got one. And those ghost NPC's remind me of the on in Guild PQ. My money's on another guild pq.

  6. Default


    Seems that way, but you never know. They could always put that "Alliance PQ" to good use too.

  7. Default


    You never know, it mite be just that o3o

    Agreed, and I SO WANT THAT HAIR NANO O:

  8. ☮♫♥ Gay Male
    IGN: FrozNlite
    Server: Khaini
    Level: 200
    Job: F/P ArchMage
    Guild: Brazzers
    Alliance: Heroes
    New_York

    Default


    Assuming we're still going around Paralyzing everything as opposed to Big Banging, it's not like it really matters, aside from the one Poison immune mob.

    Resistances are a joke now for every class - it just means it's an element you have to stay away from lest your damage be cut. All that really matters are weaknesses, so classes know which skills will get the boost.

  9. | (◕ ‿◕)| (❍ᴥ❍ʋ) Straight Male
    IGN: You
    Server: get
    Level: me
    Job: so confused.
    Guild: Follow the
    Alliance: Pretty Lights!
    argentina

    Default


    But that was my point . They get no advantages :/

  10. Flatpanel TV
    IGN: Me
    Server: Life
    Level: 17
    Job: Working Hard
    Guild: Doing Good
    Alliance: For the Earth
    California

    Default


    Seems like it'll tie in to the gpq storyline...

  11. Default


    Of course we'll get more PQs, its an MMO, if you want solo stuff, console games are probably more up your alley.

  12. Default


    The 169 or 225 avoid, does that mean 169 or 225 acc needed to hit (post-BB), or is it similair to nowm where it would mean about 500acc and 700acc needed to 100% hit.... lol


  13. Electron
    IGN: llmacchiato
    Server: Bellocan
    Level: 57
    Job: Brawler
    Guild: Cake
    Alliance: Grocery

    Default


    Ooooh, that'd be awesome, Victoria's history is always interesting.

  14. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Really hoping they stick to high hp high exp mobs for this area. Training is way too bland with potential at O4.

  15. Default


    Yes he is

  16. Default


    Seems pretty dead to me. A knight and a dead princess, hmm...sounds like Leafre: Raul and Moila I sense a sad ending, like Magatia: the story gets progressively darker as it goes on just like in Harry Potter


    I don't see a boss...

    The mobs have pretty high HP and defense rate post-BB and Neo Tokyo mobs will have like 1 to 3m HP post-BB.


  17. Default


    Neither do any of the other 15 or so classes that don't have access to a fire attack.

  18.  

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