Originally Posted by spadow2 ch to ht, that's good for server that have hackers holding cave :POriginally Posted by spadow
Originally Posted by spadow2 ch to ht, that's good for server that have hackers holding cave :POriginally Posted by spadow
Kinda off topic but...
Well, I figured I should start making builds for Resistance just for fun (as I said before, I love making skill builds). I'm stuck at Battlemage II, because 2nd Job normally only gives 121 SP...but you need 140 SP to max everything in 2nd Job for Battlemages. Seems to be wayyyy too much missing SP. Do the Resistance classes get any SP from quests? Oh, and does the Battlemage get more SP than usual for the 2nd Job Advancement like it does for the 1st?
Only got 3 SP when I advanced to 2nd Job
oh sad. Mechanic not out yet.
But with the "leak" out file, there are possible formula which we can find out.
No, this P/MDrate "defense" isn't what you think. It's a set property of a boss that permanently decreases one's damage by a fixed %. This isn't weapon/magic defense as used in the defense formula in Threaten and other offensive skills. Even if skills reduce PB or any boss's physical defense to 0, you'll only see roughly a 5-10k increase in damage per hit (depending on the class's offensive skill multiplier and when mob w. def is taken into account).
Don't be confused...there's P/MD, and there's P/MDrate.
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