Greed got buffed slightly. it now takes 20% off of the mesos used by meso guards bringing the total down to 41%. So, meso guard should be 40% damage taken and 41% of the 60% is turned into mesos. Pretty nice in my opinion.
Also:
10 Chakra
10 Meso Guard
10 Pickpocket
(Total SP consumed here: 30)
20 Assaulter
20 Band of Thieves
20 Shadow Partner
20 Flash Jump
20 Shadow Mirror
20 Meso Explosion
(Total SP Consumed here: 120)
1 Shield Mastery
Total SP: 151
There you go. We can max all skills but one and leave it at level 1.
Arans got a buff. :D
I'm so happy.
*Be back later in ~8 hours to respond to any posts of significance.
You are honestly QQing about the long range of Barrage, but nothing else about the Brawler class? Your argument is just plain silly that there's nothing to even argue about. You're complaining about Barrage having longer range, in a game where the laws of physics are bent over. I just heard over 9,000 cat girls die from your posts.
Because I'm too lazy to change "fantasy comic" to "video game".
just saying the same shyt as you do...
simple thing
saying that shadowers shouldnt even hit those arms is stupid
and yeah they can do "whatever". are they gods or what?
doesnt change the fact they use fists
and as ure saying they use energy bubbles.
they have infinite energy or wut? cause they can do barrage all the time without spending their "energy" like some other skills does -cough energy charge is named like that for a reason right?-
so maybe they should make barrage usable after you get your energy to max?otherwise they dont have energy to use your lolbubbles
also @ Takebacker
you realize im not talking about dmg but the range that skill has?read my posts again
and to all that bashing me
YES I DO COMPLAIN ABOUT RANGE SO SUCK IT UP
More on topic:
CSB now has no delay whatsoever.
Hell yeah Corsair updates! Glad RF got weakened; it was too strong before. And in return our Flamethrower and Ice Splitter go back to their former glory, as well as having what is more or less an always-active Counterattack. Life is good.
Just ignore Des -- he's so childish and stupid that everything he says will troll you. kthx
i agree that it do not make sense if logic is applied for a weapon using atk to hit shorter range than a bare fist atk.
but i think their concept comes from Dragonball Z, their energy orb etc, transformation = super saiyan >_<
if u see it as their attempt of making buccaners something like that, then it all make sense.
I think Chain Lightning might actually outdamage Evan's Blaze now. Looking at the skill tables, it seems that Mages have their -2 speed booster back so there shouldn't be a speed drop.
I still want my 5 second Air Strike back. >;[
Edit:Eh I'll just sum it up. It's a video game, most of it wouldn't make sense or work in the real world. There are dozens of other things in this game that are extremely unrealistic or impossible.
Edit Edit: On the topic of the changes, are these dragon strike 'increases' based off of the increase from the 560% it was nerfed to several KMST patches ago? Or the original damage of it? Basically is it 560% + 120%+ 15%; or is it 810% +120% + 15% ?
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