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Thread: [KMST] [1.2.315] Resistance nerf

  1. Deluxe Refrigerator
    IGN: Akusaria
    Server: Windia
    Level: 15x
    Job: Bowmaster
    Guild: Nuclear
    Alliance: NuclearHonor
    usa

    Default


    So they got rid of Snipe? That's good.

    Now they need to get rid of Sharp Eyes as well. This is probably the main complaint that current Archers have with Wild Hunters. I see no reason for Wild Hunters to have the exact same party skill as the regular Archers, especially since it appears that Wild Hunters are likely to get that 50% critical skill somewhere down the road anyways.

  2. ☮♫♥ Gay Male
    IGN: FrozNlite
    Server: Khaini
    Level: 200
    Job: F/P ArchMage
    Guild: Brazzers
    Alliance: Heroes
    New_York

    Default


    Also (and Paul would have to clarify this), if I recall correctly a lot of times skill durations in data is in some weird unit that doesn't translate literally to the game. I've seen huge numbers like that before and thought it meant seconds, but crunch the numbers really fast: a skill lasting that long will be up for 35000 minutes, which equates to roughly 24 days straight. Why add a cooldown to such an amazingly phenomenal skill? The logic doesn't add up.

    In other words, sometimes what you're reading isn't exactly what you think it is, which I totally empathize with considering I made the same mistake before.


  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    They make up for it with extremely high base HP as well as conversion. I can take 3 hits from a skele lazor at 116. ^^

  4. | (◕ ‿◕)| (❍ᴥ❍ʋ) Straight Male
    IGN: You
    Server: get
    Level: me
    Job: so confused.
    Guild: Follow the
    Alliance: Pretty Lights!
    argentina

    Default


    So... What's your HP/MP at 116?

  5. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    9kish.

  6. | (◕ ‿◕)| (❍ᴥ❍ʋ) Straight Male
    IGN: You
    Server: get
    Level: me
    Job: so confused.
    Guild: Follow the
    Alliance: Pretty Lights!
    argentina

    Default


    9kish what?

  7. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    HP. O_o Oh, uh...6kish MP.

  8. | (◕ ‿◕)| (❍ᴥ❍ʋ) Straight Male
    IGN: You
    Server: get
    Level: me
    Job: so confused.
    Guild: Follow the
    Alliance: Pretty Lights!
    argentina

    Default


    So, kinda like and Aran right?

  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    HP gain is a little less, MP gain is a little more. Conversion doubles HP, so not really comparable to arans i'd say. Factoring in conversion, i would say the HP is similar to a warrior.

  10. Default


    All mounts in the game have this seconds duration thing. This allows Maplestory to define the skill as a buff which gives you certain attributes (speed/avoid, double jump) rather than a state which you enter or leave. The former is easier to program.

  11. Self-titled badass
    IGN: Gambiarra
    Server: Culverin
    Level: 131
    Job: Dark Knight
    Guild: Century
    Alliance: Foreigners
    usa

    Default


    And suddenly. . .Wild Hunter no longer looks as appealing. I am in love with snipe. D:

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