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Thread: [KMST] [1.2.309] Chaos HTP/ZHelm

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    Let's not forget that KMST is also still trying to work out all of the bugs in the item rating and reinforcement system. Chaos Horntail and Chaos Zakum are designed with them in mind. Reinforcement has the potential to make current items look like garbage in comparison.

  2. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Unfortunately CHTP, Czhelms, and the rating/reinforcement system is not designed with the current stat system in mind...or at least not very much.

  3. Default


    As long as Chaos HT hits less than like 15k, im ok with it. Any boss hitting more than 15k, and is un-avoidable is pretty much lame.

  4. Default


    This looks pretty awesome, although I would've liked to see some visual differences, even if it was just some recoloring.

  5. Default


    I agree with Joe, they could have give them a dark color or so to show that they are more 'evil' than their regular forms.
    Other than that I think this will be a fun challenge (finally :D), but on the other hand... come on Nexon you just remake a few bosses?
    As I have read somewhere else, think it was Spadow's blog, somebody said something like this: "This is another STFU excuse from Nexon to shut up the high levels.", and I can agree with that too.
    Apparently they can't be bothered to add some new high level monsters to train on (the rest of Neo Tokio would be nice?), Temple of Time didn't quite make me go 'WOW!'...


  6. Default


    so how would u fight the left of horntail now?
    - left head cast zombify-
    - left arm cast seduce -
    - add the no potion cast there for a lil fun-
    most dead..

  7. Default


    Like old times:
    Kill tail, legs (or legs and tail) , wings, heads, and go for right and left arm.

  8. フレイムチョコボ Straight Male
    IGN: FlameChocobo II
    Server: Windia
    Level: 200
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default


    THIS!

    This chaos counterpart pretty much outstats Targa and Scarlion Helmets with more stats, and HP and MP % boosts! This would probably make the best helmet in Maple Story!

  9. Default


    I added damage/minute requirements for all of the bosses. These new bosses are by far easier than PB when it comes to damage/min.

  10. Default


    Regular HT takes 40mins. 2.90/(40/720) = 52.2
    Perhaps with apples.

  11. Default


    The left and right heads zombify. You have to kill the legs first, then wings, then both arms, and then do the three heads for last. You don't want to be in seduce while zombify is out. Bishops will die along with the whole party.

  12. Default


    How are you going to avoid sed + zombify by taking down both arms first?

  13. Default


    Most people are assuming zombify (and no potion) functions much like dispel/ mass seduce, and the body part only starts using it when that specific part drops below 50% hp. The reason being that it's the only way to kill the thing without killing the person who is getting seduced every 20-30 seconds.


  14. Default


    That makes sense, then.

    @ Video: Cool. It looks more like a tree now.

  15. Default


    More detailed info on the two bosses if anyone still cares about them:

    Arm 1:
    Magic attack
    3000 mp drain
    Reverse keys (10 seconds, 80% chance)
    Dispel (80% chance)

    Arm 2:
    Magic attack
    5000 mp drain
    Reverse keys (12 seconds, 80% chance)
    Dispel (100% chance)

    Arm 3:
    Poison mist (1500 damage, 10 seconds, 80% chance)
    Poison mist (2500 damage, 12 seconds, 80% chance)
    Magic attack

    Arm 4:
    Physical attack (805)
    Magic attack
    Joystick curse (1500 damage, 20 seconds)

    Arm 5:
    Seal (30 seconds, 70% chance)
    Darkness (30 seconds, 70% chance)
    Curse (60 seconds, 70% chance)
    Weakness (30 seconds, 70% chance)
    Seduce (15 seconds, 5 targets)

    Arm 6:
    Attack up (115, 30 seconds)
    Magic up (115, 30 seconds)
    Defense up (85, 30 seconds)
    Magic defense up (85, 30 seconds)
    Heal

    Arm 7:
    Physical attack (950)
    Physical attack (880)

    Arm 8:
    Physical attack (950)
    Physical attack (880)

    Chaos zakum 1:
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Heal
    Summon boogie, puco, punco, cuzco
    Hp/mp 1
    Magic attack + zombify (10 seconds, 100% chance)
    Physical attack (800) + stun (5 seconds, 100% chance)

    Chaos zakum 2:
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Heal
    Summon puco, punco, cuzco, opachu
    Dispel (90% hp, 80% chance)
    Dispel (60% hp, 100% chance)
    Hp/mp 1
    Magic attack + zombify (10 seconds, 100% chance)
    Magic attack + potion lock (6 seconds, 40% chance)
    Physical attack (840) + stun (5 seconds, 100% chance)

    Chaos zakum 3:
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Heal
    Summon punco, cuzco, opachu
    Dispel (90% hp, 80% chance)
    Dispel (60% hp, 100% chance)
    Hp/mp 1
    Magic attack + zombify (10 seconds, 100% chance)
    Magic attack + potion lock (8 seconds, 50% chance)
    Physical attack (920) + stun (5 seconds, 100% chance)

    Left prelim head
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Summon red wyvern, blue wyvern, dark wyvern
    Seduce (10 seconds, 1 target) x3
    Magic attack
    Hp/mp 1 x2

    Right prelim head
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Summon red wyvern, blue wyvern, dark wyvern
    Seduce (10 seconds, 1 target) x3
    Magic attack
    Hp/mp 1 x2

    Head A
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Summon red wyvern, blue wyvern, dark wyvern
    Zombify (80% hp, 20 seconds, 100% chance)
    Weapon damage reflect (60% hp, 7 seconds)
    Magic attack
    Hp/mp 1
    Physical attack (1350)

    Head B
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Summon red wyvern, blue wyvern, dark wyvern
    Dispel (90% chance)
    Reverse keys (15 seconds, 80% chance)
    Magic attack
    Hp/mp 1
    Magic attack + stun (5 seconds, 100% chance)

    Head C
    Weapon cancel (30 seconds)
    Magic cancel (30 seconds)
    Summon red wyvern, blue wyvern, dark wyvern
    Zombify (80% hp, 20 seconds, 100% chance)
    Magic damage reflect (60% hp, 7 seconds)
    Magic attack x2
    Hp/mp 1

    Left arm
    Dispel (90% chance)
    Defense up (85, 20 seconds)
    Seduce (10 seconds, 1 target) x2
    Seduce (10 seconds, 10 targets) x2
    Joystick curse (1500 damage, 20 seconds)
    6000 mp drain

    Right arm
    Seal (30 seconds, 90% chance)
    Darkness (30 seconds, 90% chance)
    Magic defense up (85, 30 seconds)
    Seduce (10 seconds, 1 target) x3
    Seduce (10 seconds, 10 targets) x2
    Weakness (30 seconds, 70% chance)
    Potion lock (20 seconds, 80% chance, 4 targets)
    Joystick curse (1500 damage, 20 seconds)
    6000 mp drain

    Wings
    Summon green cornian, dark cornian
    Heal x2
    Attack up (130, 30 seconds)
    Magic up (130, 30 seconds)

    Legs
    Physical attack (1200) x2
    Physical attack (1200) + stun (2 seconds, 90% chance) x2

    Tail
    Poison mist (3500 damage, 20 seconds, 90% chance)
    Physical attack (1050)

  16.  

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