Accuracy and Avoid is now based on percents too (but on all items, apparently). This is... oh god... I don't know what it is. But I'm smiling right now.
Holy crap. Accuracy AND Avoidability on all equips changed to percentage based!? We're now going to see warriors and Vipers with over 300 accuracy EASILY.
Last edited by ShiKage; 2010-03-29 at 02:01 PM.
I actually don't like the new % based stats...
Hopefully the acc/avoid boosts stay below the 5% range.
Also, wouldn't this completely screw over dexless warriors?
If you have low acc to begin with, you would want accuracy equips. But if they give a set %, they become useless, no?
Last edited by Pinkachoo; 2010-03-29 at 02:12 PM.
Except Warriors never lose the benefit of using higher level equips while being dexless. So really there was no point in the past to pumping more dex, since there was a massive amount of accuracy coming from other sources. I personally had 191 accuracy clean with 25 base dex x_X
Yeah but they never USE those high level equips when all they need is a Lv30 dragon robe/chainmail, snowshoes, work gloves, spiegelman, and a zhelm..
Nobody cares about how much DEX you can pump up with minimal base.
Who knows, maybe they'll make higher leveled warrior equips have insane increments of accuracy? People complain too much about things they don't even know the half of.
Everyone uses BWG/SCG that won;t change even with this.
And any warrior that actually cares enough to upgrade their equips either has a lvl 90+ top-str/dex-bot set or a lvl 80/120 overall for str. This whole chainmail for dex thing is so 3 years ago, and really only used by people with minimal funds. I've been using my top/bot set for over 2 years.
It really would affect unfunded people more than funded. Since scrolling for acc was always the easy way out, as opposed to dex. Now that's not even the case.
Oh hello there hyperho..................
Oh well, everyone deserves a second chance. Welcome back
OT: Im begining to think that all the acc and avoid is % now?? Like, instead of having 100 acc, you have umm 40% chance of hitting, enemies lower it and stuff.
So yeah, maybe the "BIG" update is changing a lot of the game mechanics
Hopefully they'll change hp scrolls to give a % increase as well (something like 3, 6, and 12% for 100, 60 and 10% scrolls respectively).
noDoom flag... Well,is it 100% it relates to the Doom skill? Maybe it's meaning something else, like, cannot die in one hit, or the likes.
EDIT: Nevermind, I never was aware of that "impossible pq" glitch. What was that about?
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