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  1. Sassy Stranger Male
    IGN: SlayerZach
    Server: Bellocan
    Level: YES
    Job: Paladin
    Guild: Phoenix
    Farm: SlayerZach
    canada

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    Kind of tempted to keep my Bandit and F/P at their current level until the rebalancing comes. Everything looks pretty good so far.

  2. Water
    IGN: TheLolSniper
    Server: Windia
    Level: 64
    Job: lolbolts
    Guild: KoopaForce
    Alliance: Unity

    Default


    yay

    I was wondering why the hell it wasn't to begin with. Still, with no Dark-weak/resist mobs, it's essentially still neutral. :|

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    where is the NL BUFF lol

    why is corsair buffed?? arn't they already the king of DPS? OP much?

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    Finally, we can shoot from point blank with burst fire

    And freeze time is insane; Do we even have to near max it now?
    Last edited by K!yO; 2009-12-21 at 03:57 PM.

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    Doesn't endure only work when you're stationary though...?

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    Endure's not a rogue skill... it's either a first job warrior skill or a bandit/assassin skill. Clarify, Fiel?

    Also, the HP recovery of endure only works when stationary, but the MP recovery is always in effect.

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    Hahahahahahahahahahaha.

    You are kidding right? Because that's hilarious.

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    So true.

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    There was nothing wrong with them before this balancing. This is pretty much just the icing on the cake.

    Also it's nice to see the Explosion delay being reduced. Hope this happens to a few more skills. Or an Evan style Spell Booster.
    Last edited by Kirov; 2009-12-22 at 10:33 AM.

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    At the moment, only for HP. The MP is for always, so, if I remember right, I'll get 43 MP every 10 seconds now, regardless of what I'm doing.

  11. Neutron
    IGN: motomage
    Server: Bellocan
    Level: 18x
    Job: I/L arch mage
    Guild: Forsaken
    Alliance: Honour/Pirates

    Default


    while im sure theres more they will do, the 10% amp increase is... lame THINK BIGGER NEXON, PLS D:

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    Preci...

    OH WAIT, you did that too! Gotta love looking for town benches now instead of our own chairs...

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    I was kidding but why is it hilarious??

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    Thanks for catching that, Russt. I put it in wrong. The Endure skill affects Bandits only.

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    O please God, enlighten KMS's people head so they do some changes to the Hero class as well. Not because we are strong means spamming brandish from lvl 120 to 200 is fun.

    Please increase Panic and Coma's damage and change them so they only consume 5 orbs with Advanced combo.
    Take enrage's cooldown time off or make it a party skill.
    Fix Panic's dark property OR make it so it 1HKO 20% of the time.
    Increase shout's RANGE, not damage.

    For all warriors:
    Change all the Buff Crash skills (armor, magic and power crash) so they break Super buff skills like super def up / magic def up.

    I just want to be able to use panic and coma during 4th job, without it being a waste of my orbs and decreasing my damage.

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    Endure for my MP, Chakra for my HP.

    Good time to be a Shadower.

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    Sure hopin that Assassinate charge damage is scaled properly.

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    Can a chief bandit help me out here? Why would anyone want to put more points into Meso Guard when it decreases your defensive ability?

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    Max Endure Shadower REPORTING IN.

    Does BStep have an even shorter delay?

  20.  

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