Real stance?! Eeeeeeeeeeeeeeeee
*Prays to the gods for passive critical.*
Real stance?! Eeeeeeeeeeeeeeeee
*Prays to the gods for passive critical.*
Not bad; makes it easier to spam if using it at Himes, etc. Hopefully the element aspect of this game is changed, however, as it still pineapples up damages all over the place for LOLAMs and LOLPALLYs.
I'm sure they'll do more, especially with Pallys (as they should); I just hope they do more with ArchMages. All these other rebalancings sound great, but again ArchMages and Paladins are still bottom tier.
Wow, i want those patches for my corsie right now o.0 cant wait to Recoil my life out :D
http://www.southperry.net/forums/showthread.php?t=2
http://global.hidden-street.net/character/adventurers
Hidden-street displays the skill strings rather than the actual data as Fiel does, but I don't know of anywhere you'd find Fiel-style skill tables for pre-4th job. Maybe bother Fiel about this in the site suggestions, though it's not too important.
Woah.that new bgm is kind of EPICNESS
I really wanna know how this pq goes like
and i hope for warrior re balancing soon
im curious if they changed bs delay even more ? or its about the previous change? could you check it paul ? (delay now and delay in that patch)Boomerang Step's cool time is decreased and now can be used regardless platform shape.
I like the idea that one guy had where energy charge would stay up so long as you could keep attacking. That would be great IMO. Passive crit wouldn't hurt either ;D
Satisfied with Shadower changes. Patiently awaiting videos/demonstrations.
Now, all I want for my Buccaneer is increased range on Energy Orb. Double that sucker's range and I'll be in love.
The new BGM.
It is awesome.
Slingers do seem a bit more interesting to play now :o I've always liked their neat skills.
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