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Thread: Exp formula.

  1. Default Exp formula.


    I'd like to know the current used exp-share-formula for a party with 3,4,5 and 6 persons.

    I know where to find the current and old formula for a party with 2 people.


    Thanks in advance.

  2. Default


    I believe the general formula for EXP gain in party is:

    Code:
    EXP gain = TotalEXP * (0.6 * damage dealt/monster's HP + 0.4 * lvl/party lvl) * party bonus
    Where party bonus is as followed for different party sizes:
    • Party of 2: 110%
    • Party of 3: 115%
    • Party of 4: 120%
    • Party of 5: 125%
    • Party of 6: 130%

  3. Default


    Quote Originally Posted by Kalovale View Post
    I believe the general formula for EXP gain in party is:

    Code:
    EXP gain = TotalEXP * (0.6 * damage dealt/monster's HP + 0.4 * lvl/party lvl) * party bonus
    Where party bonus is as followed for different party sizes:
    • Party of 2: 110%
    • Party of 3: 115%
    • Party of 4: 120%
    • Party of 5: 125%
    • Party of 6: 130%
    Ok, thanks.

  4. Default


    I think the provided formula is only for a party with 2 people. I think the '0,6' and '0,4' 'multiplier' changes. That would result into something like:

    Code:
    Total EXP gain for killer = (XX * damage dealt/monster's HP) * party bonus
    Total EXP gain for party member = ( (1-XX)/ (party members -1) * lv/party lv) * party bonus
    Any thoughts?

  5. Default


    Quote Originally Posted by Shady View Post
    I think the provided formula is only for a party with 2 people. I think the '0,6' and '0,4' 'multiplier' changes. That would result into something like:

    Code:
    Total EXP gain for killer = (XX * damage dealt/monster's HP) * party bonus
    Total EXP gain for party member = ( (1-XX)/ (party members -1) * lv/party lv) * party bonus
    Any thoughts?
    Nah, they stay constant. Any monster that you do 100% of the damage to will always give you at least 60% of the base exp.

  6. Default


    Quote Originally Posted by Dusk View Post
    Nah, they stay constant. Any monster that you do 100% of the damage to will always give you at least 60% of the base exp.
    Ok, thanks. What about the party members?

  7. Default


    You use the same formula, but with 0 damage -> they get a split based on level.


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