Then what's the point of making one? If not a revamping, then at least something that make it worth being one. For us here in GMS CWK PQ is one good example. But that's hardly enough to justify making a character that gets outgunned by a class that on top of their power also have skills that look so much better... I just can't see why anyone would make inferior characters when starting fresh....
Oh yea, and some skills of the adventurers really do need revamping, as stated before.
In case anyone cares, there's finally a video with Dark Fog.
At 1:18:
Spoiler
EDIT: And the Evan promo video.
Spoiler
... Assuming these haven't been posted already. D:
Last edited by Jon; 2009-11-26 at 12:34 AM.
Ok aparently these new maps were for the expo in Korea; G Star 2009.
I doubt they will make an appearance in kMS for real maps.
Credit; Spadow
I presume that there is a new type system introduced, and the mobs above are for testing those types...
Yes, the new items are for that purpose, I think. The consume item is for 'emergency reset' and the etc item is the item you get when you defeat the boss.
Last edited by Serendipity; 2009-11-26 at 09:27 AM.
^Intresting idea, but the only reasons I could think about it being worthwhile is either a monster book reorganization (yeah, that will go so well when added to gms), or an elemental-system revamp
I hope they don't pineapple with the elements man. They're already screwed up as it is.
And I actually think that Evans might be good in training if they actually use multiple skills instead of just using 1 skill at a time. Instead of spamming Earthquake, you should do something like Ice Breath -> Earthquake -> Illusion. Or insert other mob attacks in there.
Wow dark fog makes the whole screen go darker first. Maybe thats just for the person casting it.
That chainlightning like skill is at a decent casting speed. They need an actual summon to finish off the left over monsters with low hp, their skills are way too slow to cast an extra attack to finish them off. But that probably won't happen for this type of class.
If dragon breath does stun after the changes, it'll be a nice training skill. Use that to gather mobs, then earthquake or something then continue.
Last edited by TamilTiger1; 2009-11-26 at 10:11 AM.
Here's a decent training video, though it's on Insoya (someone upload to youtube plox). He has pretty good control over his character, but I still think Evan's attacks are too slow and weak. The official release date seems to be December 17th, so hopefully they make some more changes before then.
Level 142 Evan @ Skeles
He's actually quite strong equipment wise so you can't use the "he's only weak because it's KMST" argument. He has 1141 Matk at level 142, without Maple Warrior, which is very impressive even by GMS standards. The SS is posted below the video.
Also notice how he doesn't use a single 10th mastery skill. Either he doesn't have any points in them, or the 10th mastery skill level is 150+.
Last edited by Bribery; 2009-11-26 at 12:50 PM.
Well cygnuses had a purpose before they totally ruined the blessing system. Now they do not. And the difference between the "bad" and "good" adventurers aint so big as it is between adventurers as a whole and the heroes.Originally Posted by Infection
What kind of logic is that? O_o
It's already pineappleed up, so lets not fix it?
Last edited by CarrionCrow; 2009-11-26 at 12:50 PM.
or screw it over even more?
I'm more concerned about the issue of how screwed up the damage is with elements on my Paladin. With Holy Weak, I can hit 62k. Neutral and I can barely scrape 30k.
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