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Thread: [KMST] [1.2.265] New mage class!

  1. Default


    we have SOUL ARROW which means its part of our body aka "meat" arrows. we got long hard shiny soul arrows and the ladies love them

  2. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I dare say arans have replaced pure PA DrKs.

  3. Default


    Fixed.

  4. Default


    Since when was pure PA Dark Knights a class?

  5. Default


    My old bio teacher used to always say this. Are you him?

  6. I AM NOW "Mute"
    IGN: Stephen
    Server: U.S.A.
    Level: 21
    Job: None
    Guild: No where
    Alliance: Unemployment
    ireland

    Default


    DK's always have HB irregardless of weapon choice. they are not obsolete, just inferior to aran now.

    what id like to see, this new mage class have savage blow-like attack capabilities, in that one of their moves is akin to charging a sword with an element, or something like that, and then use a move that attacks multiple times. iuno, thats about the sexiest possible move in this game, SB.

  7. Default


    They aren't gonna do that, because then they'd have to make bosses elementally weak.

  8. I AM NOW "Mute"
    IGN: Stephen
    Server: U.S.A.
    Level: 21
    Job: None
    Guild: No where
    Alliance: Unemployment
    ireland

    Default


    well, whatever. i just want to see more SB-like moves. all those other combos are just that, combos. pirates have combos, aran have combos. i want a mofo staccato roulette striking class! and i wish that these guys would do that.

    and i fail to see how they would have to make bosses elementally weak. they arent doing it for white knights, and not for paladins either. they just give this mage knight a weakened version of the elemental buffs, but increase the duration to compensate, then blam. and if theyre going to be doing this on the back of a dragon, even more kickass, but moreso hard to picture.

  9. Default


    Aran + 1h Sword user.
    Two warrior.
    OSHlT WUT NAO?.
    Last edited by Hazzy; 2009-11-19 at 12:10 AM.

  10. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I do believe i said pure PA DrK. Not DrK in general.

    And the only reason they aren't obsolete is because of HB. What about pallys? Heroes?

  11. Default


    Ice immune mobs > Aran, yes?

  12. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    You realize that taking snow charge out of the picture hardly changes their DPS right?

    Not that there are any serious mobs after 120 that are ice immune anyway.

  13. Default


    PA DrKs aren't a class, DrKs have both options available to them. Heroes and Pallys have distinct advantages over Aran in the form of defensive skills, HP, a superior rushing skill, and Stance - if not solo DPS.

  14. Default


    I dont really care what class it is. I'm happy to concede that it may be the magician class.

    I look forward to whatever they have in store for us.

  15. Mercury Straight Male
    IGN: StacknStick
    Server: Windia
    Level: 200
    Job: Phantom
    Guild: Exist
    Alliance: DreamHome
    Farm: ButcherDen
    russia

    Default


    i believe aran has stance(freeze standing)

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