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Thread: [Aran] Aran Skill Tables

  1. Default


    The right one is probably the mouse-over version.

  2. Default


    Lol @ Rigu. :)

  3. Default


    Yeah, just put in the wrong number for the string lookup there...

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    If you have lvl 1 Combo Ability, even if you get 100 Combos you only get +1 W.attack
    If you have lvl 10 Combo Ability, when you get 100 Combos, you get +10 W.attack
    Last edited by CrazyLazy; 2009-07-16 at 09:52 AM.

  5. かっか! Straight Male
    IGN: HARUKASAN!
    Server: 765Pro
    Level: 999
    Job: Puchi
    Guild: Puchimas!
    Alliance: iDOLM@STER
    canada

    Default


    Actually, its 1 attack for all levels, only the amount of def and mdef is increased.

  6. Default


    넵...Pretty sure I don't gain +10 ATK on 100+ combos. ;-; I'd be beastin'.

  7. Default


    You get a max of 5 attack at 50 Combos.

  8. Lead Ball Straight Male
    IGN: Arrg
    Server: Culverin
    Level: 192
    Job: Viper
    Guild: Century (leader)
    Alliance: Foreigner
    Texas

    Default


    You get 10 attack at 100 combos.
    As a level 59 aran, i know what i am claiming, and i claim that there's 1 attack per 10 combos til 100.

  9. Default


    Well then Fiel's skill data is out of date it appears.

  10. Default


    Maxed Combo Ability says, "+1 Attack, +5 WDEF and +5 MDEF, and (the stated) increased up to 10 times."

    *shrug*.

    Wouldn't that mean the WDEF and MDEF goes up to 15 possible?
    Last edited by xLeviathan; 2009-07-16 at 01:01 PM.

  11. Default


    5 WDEF over 10 times is 50 WDEF. (5 * 10)

  12. Default


    "[마스터 레벨 : 10]\n콤보 카운트 10이 누적될 때마다 스탯을 강화시킨다. 콤보 카운트는 최대 3만까지 올라간다.\n필요 스킬 : #c더블 스윙 10레벨 이상#"

    I thought that means "After every 10 on the combo counter". Oh well. I can flip that easily. I'm just changing a few problems with the tables and then I'll get this updated.

    <3 scripts <3

  13. Default


    I thought it might add at first, but you're right. .

    Spoiler

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    - Rebuilt the tables to utlize CSS instead of BBCodes for centering textual data.

  15. Default


    Wow Flash Jump on 1st job lol nexon comes up with diiffrent kinds of flash jumps like the dawn warriors soul rush,and night walkers flash jump

  16. Default


    Third Job to Combo Critical is wrong
    New:Max Level Effect:크리티컬 데미지 10%, 확률 6%씩 최대 10회 증가

    - -
    还是直接打中文
    三转的Combo Critical 错了,可以提取下最新的WZ文档,谢谢了
    Last edited by 被封印的ID; 2009-08-28 at 12:21 PM.

  17. Default


    Thanks for letting me know. I'll get it fixed.

    [마스터 레벨 : 20]\n콤보 카운트 10이 올라갈 때마다 크리티컬 데미지와 확률이 상승한다. 크리티컬 데미지의 기본값은 100%이며, 확률의 기본값은 10%이다.\n필요 스킬 : #c콤보 어빌리티 10레벨 이상#

  18. Default


    As for Smart Knockback at max level
    It says Knockback 10% of actual...
    So if 10k damage is required to KB the mob, we only nid 10% of 10k which is 1k to KB the mob?

  19. Self-titled badass
    IGN: Gambiarra
    Server: Culverin
    Level: 131
    Job: Dark Knight
    Guild: Century
    Alliance: Foreigners
    usa

    Default


    Yup.

  20. Default


    How does Overswing & Full Swing work?
    It upgrades your Double and Triple Swing?
    But who would want to use Double Swing when theres Triple Swing?

  21.  

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