Is smart knockback a buff or a debuff? Either way, extremely useful for Red Nirg/Pink Bean. I'd LOVE to see a Bowmaster pin PB :P
Is smart knockback a buff or a debuff? Either way, extremely useful for Red Nirg/Pink Bean. I'd LOVE to see a Bowmaster pin PB :P
Smart Knockback is a buff on the player, not a debuff on the mob.
Huh, effect0 for Combo Drain is missing. o-o Link tells me that the pic's missing. Oh, as well as the image for Full Swing Triple. D:
I am mucho confused. @_@ What's the difference between Full Swing and Over Swing? One's just more buffed than the other? If my assumption's right, Full and Overs still work using the regular attack button like you would using the skills from 1st and 2nd job? (Double and Triple Swing) And can you chain from a Full Double to an Over Triple or Over Double to a Full Triple? x_x
from what I understand
Full Swing is a composite attack; it executes the two hidden skills Full Double + Full Triple in sequence (which can't be used by themselves, since they're hidden).
Over Swing is the same thing but on steroids.
Full Swing and Over Swing should replace Double Attack and Triple Attack completely, like Burst Fire replacing Double Shot.
Yey, I love skill tables. <3
Is this a typo?
Under Combat Step in 1st Job:
"Requires: Level 5 Double Swing"
A few skills up it uses the term "Double Attack".
what the hell is the point of combat step, in all the videos it seems like you guys move half a character length-wise, and if that 1000 distance cant be used in the air.... can you jump cast is at the same time? like jump attacking on a bowman?
Using it off of a ledge of any kind puts it's travel distance on par with Flash Jump.
Level 5. [Max of 15]
Spoiler
Note for skill tables:
Combo requires a quest chain (startale at level 10, but it'll level you to 13) to get.
Booster requires all Aran quest up to 22 complete, and then another one, I think. x.X
Last edited by Hazzy; 2009-07-09 at 02:57 PM.
Body Pressure description is wrong. It doesn't stun. When activated, all your attacks have a chance to cause "godmode" effect. Affected monster doesn't cause damage or attack to anyone.
I'm just waiting for someone to write up all the quests ;-;
I needa do the level 18-19 ones, and then when i get to 22, the Booster one.
Quoting Rigumaro from EllinForest.
Skill quests are at these levels:
Lvl 10 - Combo.
Lvl 22 - Booster.
Lvl 31 - Mastery.
Lvl 37 - Combo Drain.
Lvl 45 - "Spear throwing skill" (Forgot name xD)
Lvl 54 - "Pushing enemies skill" (Forgot name too ._.)
Most of them are pretty straight forward. If you don't have to kill something, just find the NPC it tells you to. Either remember what the names look like, or learn to type Korean(this is easy with a cheat sheet) and Translate it online. :|
I can't read korean, at all.
I know the town names (well, the first character) and then im pineappleed :(
Same guy.
"Questless skills:
1st job: Double Swing and Combat Step.
2nd job: Triple Swing and Body Pressure.
3rd job: Smart Knockback, Critical combo, Polearm Toss, Ice Charge, and some others that I don't remember."
Fiel, the icon for Pole Arm Booster is different. Just a little FYI.
I didn't know which icon you used so I uploaded two of them.
or .
Last edited by xLeviathan; 2009-07-11 at 11:33 AM.
Just to let you know
Final Take requires lv 20 Triple Swing, and not 20 Polearm Mastery.
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