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  1. Default [1.2.218] New Minidungeons, New weapons, more New race data


    Some really cool stuff here.
    Character

    Map

    Mob

    Item

    Skill

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    FIRST LAWLAWLAWL

    And the weapons look cool. Now to wait for the rest of the info :O

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    That sword's attack power is really low for it's level, especially since the claw and staff weapons have ridiculous stats for their level. O_o

  4. Default


    New MDs... I really want an Aqua Road Dungeon MD. I love Aqua Road and Squids <3


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    why would we need aqua mini-dungeons . Hardly anyone trains there. I thought mini-dungeons were made to allow less crowding for popular maps.

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    MDs have improved spawn.

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    I don't really like the look of those new weapons but then again I didn't like the look of most of the timeless ones either. Too bad they couldn't have been level 130 weapons, I wish they would start making higher level equips. I can't wait to see what this whole epic item thing is about though.

  8. Default


    These weapons don't have anything to do with the classes. Judging by the current levels, it seems like they're more like Custom Balrog drops. No way to tell though, they're pretty damn overpowered at the moment and there's only 3.

  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    All of them?

  10. Water
    IGN: MyCoastGuard
    Server: Khaini
    Level: 10x
    Job: Marauder
    Guild: Loooooooool
    Alliance: Loooooooool

    Default


    Not necessarily.

    And lame mini-dungeons are lame.

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    Captain MD is useful, but who ever trained at Dark Drakes? I'll tell you who. Hackers.

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    EDIT: Noticed that they drop from Grandpa Balrog. Lol.
    Last edited by ItachiPower; 2009-04-14 at 07:11 PM.

  13. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One
    California

    Default


    "epic weapons" lawl thats funny.

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    Let me emphasize that's my speculation. In 1.2.219 they could completely redo the stats and turn them into level 130 items. There's just no way to know right now.


    "EpicItem" is a new variable in the data, in the same vein as "Untradeable" or "One of a Kind". Can't be sure what this means yet since these weapons aren't available in game yet.

  15. Harrisonized
    Guest

    Default


    Wow, a lukless fast 4 staff.
    Now it's going to make luk fp builds even more useless.

    I think it's more accurate if you translated that as "Balrog _____" rather than "Bain _____"

    By the way, maybe you can check the other weapons to see whether they had "epicitem" tags on them so you can figure out what that means.


  16. Default


    What are Soul Bound items listed as?

    That makes no sense at all because they're called Bain, not Balrog.

  17. Default


    The name is Bane, Bain, Bein, Vein, Vain, or Vane. (OMG...)

    Bane=Bain=Vane=Vain= 배인
    Vein=Bein=베인

    배인 & 베인 look simillar, the two words are sounded same.
    (They are *supposed to be* sounded differently, but nobody cares.)
    Because the people at nexon can't even spell in Korean properly, I cant tell...

    Personally, I think it's Bane.

    Isaac, the third one is 'Bain Biter'

    EDIT: Yeah they drop from Grandpa Balrog. It's in the patch notice.
    Last edited by Serendipity; 2009-04-14 at 07:42 PM.


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