Results 1 to 19 of 19
  1. Default New patch file is up

  2. Default

    haha i just got it.. and lets wait to see if is fixed or not... btw fiel or anyone who extract, can tell me what is wrong again with BF?

  3. Default

    PADamage was set astronomically high. I haven't extracted yet (nor do I think I will for this patch) to see if it's changed. Hopefully Isaac can give us a better picture?

  4. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs


    Other than the fact he was doing 32k touches, essentially steamrolling EVERYONE save for the lucky warriors with points in Achilles?

  5. Default

    Version v.67 Bigfoot data

    __ info
    ____ bodyAttack		1
    ____ level		110
    ____ maxHP		32000000
    ____ maxMP		10000000
    ____ exp		2660000
    ____ PADamage		2000
    ____ PDDamage		1400
    ____ MADamage		700
    ____ MDDamage		1400
    ____ speed		90
    ____ acc		230
    ____ eva		37
    ____ undead		0
    ____ pushed		2000
    ____ fs			1092616192
    ____ elemAttr		F3I1H1
    ____ summonType		1
    ____ boss		1
    ____ hpRecovery		200
    ____ mpRecovery		5
    ____ hpTagColor		1
    ____ hpTagBgcolor	5
    HT's Tail has 1780 watk or so. That puts things into perspective, no?
    Last edited by KajitiSouls; 2009-04-10 at 01:04 AM.

  6. Orbital Bee Cannon
    IGN: BuffDaSnail
    Server: Khaini
    Level: 15x
    Job: DrK!
    Guild: Irresistible
    Alliance: IrreForce


    Ugh, the PADamage just went ballistic again.

  7. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs


    I don't think there's been a change at all.

    OKay, probably slight change. Horntail's 22k tail includes an attack up buff, right? Then it's ~15-16k then? Doh, reading comprehension ftl. Disregard, I suck cocks
    Last edited by IllegallySane; 2009-04-10 at 01:21 AM.

  8. Default

    Notice he said 0.67, NOT 0.68.

  9. Default

    PADamage is back to 1200, which is approximately what it was before. This was the only change to Bigfoot.

  10. Default

    -EDIT: too late-

  11. Default

    thank god, that means i can go there again and get hitted by 10 ~11k only ? xD

    say yes isaac...

  12. Default

    Yeah, it's approx. 11k, what it was originally.

    Unfortunately its magic attack is still 700, so that's 4k stomp. Pretty rough for ranged people, especially with the hitbox changes.

    Eh, I'll take it. much better than 30k.

  13. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One


    meh, no early download for me, cant get an prepatcher working on my eeepc X_X tomorrow is another day i guess >_>

  14. Default

    !!! The stomp was 11k before, wasn't it? If it's 4k now I can actually survive that pineappleer by tanking the stomp and recoiling through. On the other hand, if it was already 4k, then I have no idea how to get hit by the stomp instead of the body and I'm still pineappleed.

  15. Default

    I'm talking about the original bigfoot. He had 11k touch for months, then in the CK patch they screwed it up and made it too high.

  16. Default

    The stomp originally did 1 damage, then I believe it was raised to 30k damage or something, and now it's 4k damage (probably what they wanted in the first place).

  17. Default

    SO this is really a patch not a server check.... any prepatchers out there?

  18. Default

    i hope =s

    manual patch is updated :P
    Last edited by HolyStrikerH; 2009-04-10 at 05:40 AM. Reason: manual patch is updated :P

  19. Default

    just to stay on same topic. BF is working fine i am getting 1 damage from m. att, and heros + max stance will kill way faster now... i wont tell why, go find f3



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts