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  1. Default About [Buff Duration]


    Buff Duration

    Mechanic Card Deck SS Rank [Buff Duration +20%]
    Azwan Inner Ability Rank S [Buff Duration +20%]

    how this work ?

    Example , for pt buff , HS , 180 Sec , with Azwan Inner Abilty [Buff Duration +50%] will become 270 sec ? and party is 180 sec or 270 sec ?

    Example , for bossing , Warrior Class Magic Crash , Duration 20sec , with Azwan Inner Ability [Buff Duration +50%] will become 30sec Crash ?

    any 1 help ?

  2. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default About [Buff Duration]


    1) additive.
    2) self only

  3. Default Re: About [Buff Duration]


    if attack skill ? self i mean , like .. Mage [Infinity] , BaM [Twister Spin] will + duration too ?


  4. Default Re: About [Buff Duration]


    Infinity is a buff, not an attack.

  5. Default Re: About [Buff Duration]


    o , so the +Buff Duration is for self buff
    ok ,
    which job/skill good for the buff duration ?
    infinity , and ?

  6. Default Re: About [Buff Duration]


    Battle Mages and Dual Blades benefit greatly from additional buff duration. Final Cut (/Hidden Blade, Asura too, though not as much) and Body Boost can be made permanent with 50% buff duration, which is a huge help.

  7. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    All jobs benefit greatly from BD.

  8. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: About [Buff Duration]


    not really, the benefit for a dark knight i assume is minimal, especially now that the "overcap" buff is pretty much useless

    blue blood DS do benefit pretty good from what i've read though

  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    1) Epic adventure still gives 10% damage. Half the time...
    2) Also affects your hyper buff.
    3) Also less time casting decent buffs which all classes can do.
    4) Also less time casting buffs which all classes have.

    I think ignoring cooldown is better than buff duration though...for cannoneers.

  10. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: About [Buff Duration]


    i think ignoring CD might be better for dark knights too, since it affects all of the above and may cancel the CD on dark synthesis.

    epic adventure on the other hand... that does look like a nice buff, the 60 attack of dark thirst for another 15 seconds doesn't seem as good though, maybe once the uncap comes. and that's only with the maximum amount of bufftime from aswan (50%) i'm using 50% anyways because normally you'd get 30-40% if you tried plus a mech card.

  11. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    No it isn't really. It's better for cannoneers because their hyper attack is 90 seconds and it's a large boost in DPS to be able to ignore that. Same thing with AB link.

    Dark knights are more of a buff based class than cannoneers are and buff duration is a more reliable increase. I'm sure having 100% drain half the time is better than having 100% drain 1/3rd of the time except when you proc a 1/5.

  12. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: About [Buff Duration]


    that 1/5 rate is per strike, and considering impale does 6 strikes soon...
    it's more around 60%,

    edit while replying:
    http://www.southperry.net/showthread.php?t=48704

    this was the thread, the calcs back then were for 5% chance of healing, now we have 20%, which would be on single targets (if i got the math right)
    0.32% chance of not healing at all with 5-strike impale on one target (what we have right now) and
    0.26% chance of not healing at all with 6-strike impale on six targets

    so the drain effect is actually pretty meh, the 60 attack is more interesting.

    right now, i can survive aswan hard (which deals 60 or 65% hp damage with lasers) without using a single potion, solely by draining, and this is 100% of the time i've aswan'd

    edit edit: oh, and this is personal but:
    behiolder lasts 20 mins, so that's no trouble recasting
    hex autocasts itself
    3 pets allow for autocast of stance, booster and MW/blood depending on situation.
    decent skills have a pretty good duration on their own, plus most new bosses have some timeframe where you can cast it

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    The 1/5 i was referring to was the maximum 20% you have to ignore a cooldown

  14. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: About [Buff Duration]


    oh, my mistake then, but well, guess it would be dependent in the end of how much damage you can dish out, the only thing that really keeps me on the edge is that 10% damage from the hero skill, does buff mastery work on shared skills? like angelic buster and such?

    and well, i'm shooting for inner speed potential, so i'll have to take whatever comes with it ._.

  15. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    It was a bit unclear.

    The only thing i've found buff mastery not working on is echo.

  16. Default Re: About [Buff Duration]


    I'm also wondering if this can help me counter-attack that reduction buff on stolen skills for phantoms. ._.

  17. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: About [Buff Duration]


    I can confirm that BD from IA and cards works with Knight's Watch.

    Didn't someone mention that double tapping the skill after ignoring cd causes a crash? That would really be a downer on DPS...

  18. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: About [Buff Duration]


    It does not.

  19. Mercury Straight Male
    IGN: StacknStick
    Server: Windia
    Level: 200
    Job: Phantom
    Guild: Exist
    Alliance: DreamHome
    Farm: ButcherDen
    russia

    Default Re: About [Buff Duration]


    Yes it does indeed work on them

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