It's basically turned into "Spend a thousand bucks on gear, if you want to actually play any of the top tier content" the game over the past few years.
And with how screwed the economy is, to get a foothold, new players basically have to spend money on NX to sell it, because you're not going to make plantain by actually hunting for anything within your power range starting out, because everything either requires cash to trade, or needs such a huge damage investment to manage the kill that you're pineappleed by default.
They keep balancing content around the top percentage of players, honestly 50m should have completely trivialized the endgame content for players that wanted to push that far, it shouldn't be a goddamn requirement to hit that hard to fight these damn bosses.
Terrible game design, zero balance, and a focus on monetary investment as a primary means for stat progression are why I'm steadily losing faith in this game, and I know I'm not alone here.
Building for defense and survivability? pineapple you, we've got one shot boss mechanics and death counters.
Damage over time? pineapple you, it's meaningless, because everything else in the game outperforms it.
Seriously, the game's turned into "Pick a class that has a high amount of attacks per second, because that one can hit more 50m's in less time!!!111eleven"
It's... seriously, bad.
Being far along should trivialize, but I can guarantee that they'd have more people spending money on the game if their monetary investment wasn't equivalent to a goddamn slot machine for gear.
Which is another thing!
This is a game that's basically gambling, for kids!
It's encouraging people to believe that non tangible goods have monetary value, and built around addictive gameplay in order to encourage people to throw their money at the grindwall.
Oh, your weapon's got good scrolled stats? That's awesome, have some potential, hell, lets throw some bonus potential in there too!
Oh! And in a few patches, we're going to release more, higher tier weapons, that people will need to spend even MORE money on to make as good as your old ones! By the way, it was determined that the set bonus for the previous tier of weapon was outperforming everything else in its class, so we nerfed it down a bit.
Oh! And everyone's hitting the absurdly overinflated damage cap too easily, so we're going to nerf everyone's damage, and leave the HP of everything where it was, because every single patch is all about extending the distance to the goal line, after all!
Guh. I am grump, sorry for ranting. It just sucks to have spent so much time on this game, and having it all be meaningless because the goal post keeps getting yanked out of the ground and planted further and further away damn near every patch. :/
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