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  1. Default [1.2.273] More Evan Tweaks


    Critical Hit - +5% probability at all levels, critDamage = 105 + (Level * 3) (up to a maximum of 150%)

    Aurora Recovery - Consumes MP and HP (MP = HP), recovery increased to 80%

    Onix Blessing - Cooldown reduced from 3 minutes to 2 minutes

    In the opening animation for Evan, they removed the straw hat from the boy.

    New type of scrolls coming too. The success rate for these scrolls is dependent upon how many successful scrolls have been used on the item.

    Character


    Item


    Quest
    Last edited by Fiel; 2010-07-09 at 09:28 PM.

  2. Default


    It can't be 108 + (Level * 3) if it sums to 150%.

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Interesting new scrolls sound interesting.

  4. Default


    They could've made it where levels 14 >15 only increase in probability since level 14 makes 150%.

  5. Default


    So their Critical is now 30% Success/150% Damage instead of 25%/170% damage?

    Onyx Blessing still seems useless

  6. DUCKS
    IGN: Mondays
    Server: Bellocan
    Level: 170
    Job: White Knight
    Guild: Affinity
    Alliance: Honour
    norway

    Default


    Let's see those scrolls.

  7. Default


    Okay, definitely not sure on any of this, but I'll take a whack at it.

    It seems you can use these scrolls without consuming slots, but there's a tradeoff - you could blow the item. Also, you can only use the scroll a set amount of times. You'll notice on each scroll is etched a piece of equipment - sword, pendant, whathaveyou. Whatever is etched on the scroll is the item you can use it with (sword meaning any weapon).

    Every time you use one of these scrolls on the item, the chance that the next scroll will work decreases, but the cursed rate (60%) never decreases.

    For items which traditionally have 7 slots, the success rates are as follows: (ID = 20470xx || 20471xx)

    # Times UsedSuccess RateCursed Rate
    170%60%
    250%60%
    336%60%
    426%60%
    519%60%
    614%60%
    710%60%
    87%60%

    Traditionally 10 slots: (ID = 20472xx)

    # Times UsedSuccess RateCursed Rate
    170%60%
    255%60%
    343%60%
    433%60%
    526%60%
    620%60%
    716%60%
    812%60%
    910%60%
    107%60%

    Traditionally 5 slots: (ID = 20473xx)

    # Times UsedSuccess RateCursed Rate
    170%60%
    235%60%
    318%60%
    412%60%
    57%60%

  8. DUCKS
    IGN: Mondays
    Server: Bellocan
    Level: 170
    Job: White Knight
    Guild: Affinity
    Alliance: Honour
    norway

    Default


    wat. Can you use 8 scrolls on a 7-slot item?

  9. Default


    Wow! Screw those scrolls. One would be nice, but going beyond one is stupidity. I also don't see anything special about those scrolls. They only give +2 to a certain attribute and no attack to the weapons? You may as well just Maker and item with super above average of a certain attribute.

  10. ☮♫♥ Gay Male
    IGN: FrozNlite
    Server: Khaini
    Level: 200
    Job: F/P ArchMage
    Guild: Brazzers
    Alliance: Heroes
    New_York

    Default


    DO WANT.

    @ Evan changes: Nice to see a cooldown reduction for Onix's Blessing, though honestly the skill shouldn't have one. For something that boosts MATK by 50 and the useless DEF and MDEF stats by 100, such a boost won't be GAME-BREAKING if you can use it whenever you want.

    Oh, and eh about the critical magic reduction. In the Maple Discussion subforum Racie had just mentioned the decrease from 170% -> 150%, but an increase in 5% probability might make up for it enough? Can anyone redo DPS calculations and see if Evan Blaze/Illusion single target DPS decreased with this change? Thanks!

  11. DUCKS
    IGN: Mondays
    Server: Bellocan
    Level: 170
    Job: White Knight
    Guild: Affinity
    Alliance: Honour
    norway

    Default


    ^
    0.30 * 0.5 < 0.25 * 0.7

    0.55 * 0.9 < 0.5 * 1.1
    Last edited by Devil's Sunrise; 2009-12-11 at 10:28 AM.

  12. Default


    The new ones (if my math is correct):

    So they're still stronger than Paralyze but their DPS has dropped with the critical change.


    PS. Do we know for sure that Evans don't get +35 basic attack from Mastery and Soul Dragon?

    The old ones by Russt:

  13. Default


    You can when scrolls do not consume slots

  14. Default


    See, now that you've edited your main post, mine makes me look like an idiot.

    I like the diminishing returns on the new scrolls, but seems to hard mode still with that high of a Curse Rate. If the scroll fails, does it count as a use or do only successes count towards the total number you can place in an item? Not that I'd expect anyone to have 8 of these on anything.

  15. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Slightly more stale damage for the Evan, but also lower overall damage.


  16. DUCKS
    IGN: Mondays
    Server: Bellocan
    Level: 170
    Job: White Knight
    Guild: Affinity
    Alliance: Honour
    norway

    Default


    Interesting beyond interesting. I guess I'll have a lookup on how this may affect the economy and how much these scrolls will be worth and such later on.

  17. Default


    This, but it's 0.45 * 0.9 < 0.4 * 1.1. Just by a tiny bit.

    I think it's nicer to have higher rate / lower damage though in general. Damage is a little less variable.

  18. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One
    California

    Default




    Please Nexon NA, when you release this locally, please make a perma edition



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