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  1. Default KMST 1.2.475 Dawn Warrior Revamp


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    English Translations posted thanks to @JoeTang;

    Dawn Warrior (I)
    Dawn Warrior (II)
    Dawn Warrior (III)
    Dawn Warrior (IV)
    Last edited by Locked; 2013-04-10 at 05:00 PM.

  2. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    (PvE) Skill Changes

  3. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Character

    Item

  4. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Quest

    NPC

    Mob

  5. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Mob (Changed)

    NXWatch


    and other cool things I find will go here.
    Last edited by Locked; 2013-04-10 at 05:04 PM.

  6. Helium Atom Straight Male
    IGN: iDkStuf
    Server: Bellocan
    Level: 19x
    Job: Wind Archer
    Guild: N/A
    Farm: NyQuil
    philippines

    Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Those new pets looks cute.

  7. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    L> translation of them Phantom changes. Those Root Abyss pets are delightful, I'd definitely get them if I didn't already have a Persian Cat with item loot and auto-buff.

    Scratch that, I'll be checking for numbers when I wake up. It seems pretty odd that Phantom keeps getting buffed in the survival direction, what with Carte Noir no longer triggering DR and all we just need Final Feint to work as advertised and Phantom will be a tanky thief.

  8. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Oooooh, nice to see you can show us chairs added to the data! A pleasant surprise.

    *Is looking through skills*

  9. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    This baby hits speed cap with a standard stage-6 weapon. Might not need SI at that rate.

    Also, I'm not exactly sure what on earth Nexon is doing... I'm just seeing ridiculously big numbers and plenty of lines. I can't quite remember a class that does >3800%/s in raw damage non-stop (Lumi does 4662%/cast for Absolute Kill on Equilibrium, but that's a short burst in damage only, EDIT: Kaiser does 3333%/s transfigured, but has the advantage of sheer lines/s)...

    Hadriel
    Last edited by hadriel; 2013-04-10 at 05:00 PM.

  10. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    HERE WE GO GUYS. On a random note, I would like to thank Locked for adding in the monster categories. It's interesting to see how all but one of the monsters in Future Perion is categorized underneath the Devil type.

  11. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Kaiser? Strange. Is it always like that?

    Some of this stuff reminds me of Phantom and Hayato. Also, many of the skills look like they'd be better suited to a Paladin or Kaiser. The yellow theme seems to have lost some of its emphasis.

  12. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    nice to see the mobs in future perion changed to party play
    not sure about this class :/

  13. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Yeahhhh I'm not really feeling it with this one. Oh well, just another link skill mule really.

  14. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Just a small bug for you @Locked;, that the HP values in the changed mobs are missing comma separators.

    So much for... Easy Arkyrium? Didn't the patch notes mention something about that?

    78 million HP boss at level 15? Party bonus...? Probably some event thing?

    Hadriel

  15. Helium Atom Gay Male
    IGN: CoveralAran
    Server: Bera
    Level: 181
    Job: Zero
    Guild: Smite
    Alliance: LevelUP
    Farm: King's Landing
    netherlands

    Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Those are the mobs in the Monster Park 201-210 area. Future Perion itself is still the same.

  16. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    It still has the same HP, what. I'm curious about it and the new pendant seeing that my Phantom will no longer be able to effective solo him once Tempest hits.

  17. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Spoiler

    this skill looks like charlotte's skill from samurai shodown
    Spoiler
    Last edited by Locked; 2013-04-12 at 03:34 PM.

  18. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    That's the "Content" header, so yeah it's been Kaiser for a while. I recently changed the GMS ones to Hyper but I don't know what to call the KMS(T) ones just yet, so they're Kaiser for now until the next big update with a decent name.

    Ah.. fixed.

  19. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Omg, I have been trying to remember what that game is FOREVER. TY TY TY TY
    Last edited by Locked; 2013-04-12 at 03:35 PM.

  20. Default Re: KMST 1.2.475 Dawn Warrior Revamp


    Nope. Unless the change wasn't reflected in time or something.

    Hadriel

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