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  1. Default Re: "Beyond" - 5th job second skill set


    I usually notice the Symbols that drop. But when you do long ass sessions of grinding with all drops multipliers and Kanna its impossible to see any symbol. With this choco pomegranate I had to grind with no pets, or my pc would crash (more than what it usually crash)

    If they make them match the size of Nodestones It would be perfect for my crappy pc as I wouldnt use pets at all.

  2. Default Re: "Beyond" - 5th job second skill set


    I can't even begin to tell you the amount of times I've looted a pile of items and then 5 or 6 minutes later I open my inventory and oh look an arcane symbol appeared. It happens everyday.

  3. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: "Beyond" - 5th job second skill set


    I also can't get stuff with pet, it just lag too much, i lose too much time lagging instead of killing mobs, at least i got some symbols that i could see, the maps is quite big so i guess there isn't too much stuff at one place.

  4. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    First Hard Lucid is defeated in KMS, finally.



  5. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    Your images are broken for me.

  6. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    https://youtube.com/watch?v=Ci5lyBouLxM at around 22:00
    Here you go.
    Why does it still say "Fail" though? And where are the drops?

  7. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    Problably nexon doesn't want people getting the drops no matter what, even if you kill the boss....or you need a incredible damage to kill with like 10seconds of space to the animation to end?

  8. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    So they create pomegranatety rewards for hard Lucid only for her to not give them in the end? Doubt it. There must be some other reason.

  9. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    They prolly didnt program them thinking noone would reach the new "NO DMG CAP" or kill this boss.

  10. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    The working theory is the box wasnt coded.

  11. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    Here's the new Beast Tamer skill. Can anyone provide a translation?


    å®è´å¤§è¡Œè¿›
    å¬é›†å¨ç‰©å®å®ä»¬æ¥å¸®å©æ—之çµă€‚æ”»å‡»å¤ „äºæ”»å‡»åå°„ç¶æ€ç„敌人时,ä¸ä¼å—åˆ°ä ¼¤å®³ă€‚

    消耗MP #mpCon (1000),根æ®èŒƒå›´å†…ç„敌人数é‡ï¼Œå¬å”¤æœ €å°‘#x (4) 个,最å¤#y (8)个ç„å°å¨ç‰©é›†ç¾¤ă€‚å¨ç‰©é›†ç¾¤å°†å­˜åœ¨#t ime (10)秒,æ¯é”一å®æ—¶é—´ä»¥#damage (350+10*level)%ç„伤害攻击3次\næŒç»­æ—¶é—´è€ —å°½å,ä¼åœ¨è¯¥ä½ç½®å¯¹æœ€å¤#mobCount (8)个敌人以#selfDestruction (350+10*level)%ç„伤害å‘å¨#z (8)次最åç„攻击\n冷å´æ—¶é—´ #cooltime (30)秒

    Last edited by Grey; 2017-06-03 at 05:14 AM.

  12. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    March of the Babies (lolwut?)
    Summons animal babies to assist the Beast Tamer. When enemies are under damage reflection, you will not receive damage.

    MP Consumption: 1000. According to the number of enemies within the area, summons at least #x (4), up to #y (8) little animal mobs. Animal mobs will exist for #time (10) seconds, after every set interval deals #damage (350+10*level)% damage 3 times.
    At the end of their time, at their position they will deal up to #mobCount (8) enemies #selfDestruction (350+10*level)% damage and attack up to #z (8) times.
    Cooldown time #cooltime (30) seconds.

    I could also translate that as "Advance of the Babies", "The Grand Babies Procession", you name it.

    Hadriel

  13. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!





    Credits to x3TheAran59.
    Last edited by Pythagoras; 2017-06-07 at 07:14 AM.

  14. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    They changed our Jett card to Critical Damage, to be in line with basically every other version of Jett and Zen.

    So yay for the guys who wanted that, and sad for the ones who wanted the summon duration.

    And Hayato's card is 1/2/3/5/6% Critical Damage now, like Shade, rather than 1/2/3/4%

  15. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    It is true!

    Jett has no cooldown full map attack, wasn't thought of during buffing of jett.
    Last edited by fodjgngf; 2017-06-21 at 03:19 PM.

  16. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    At least cub cavalry seems usefull for training unlike the first one which I could only find usefull at Commerci.

    You mean that lightning attack that pulls all monsters in the direction you're facing before you? The damage of that is really bad.

  17. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    PSA: Story mode Lucid can be fought multiple times. However, if you try to complete the quest, you won't be able to anymore. Go collect her, guys!

  18. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    Naw their 4th job Starfall skill.

  19. Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    The spaceship one? it has a 1 min or so cooldown, last time i played.

  20. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: [MSEA] BEYOND V job skill for Hayato, Kanna & Zen Revealed!


    Not anymore.


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